Battle With Your Mind In The 'Call of Duty: Black Ops III' Story Trailer

With more than a month away from launch, Treyarch released a new trailer for Call of Duty: Black Ops III. Instead of showing more multiplayer gameplay or new features, this trailer focused on the game's story in the single-player campaign.

Following Kevin Spacey's role in Call of Duty: Advanced Warfare, this game will also feature a prominent actor. Christopher Meloni, known for his character in the television show Law and Order: Special Victims Unit, seems to take on the role of the villain in the game.

The trailer shows the world of the future, riddled with various wars and natural disasters. The Black Ops unit uses the latest technology to fight the enemy, including a "direct neural interface" placed in the soldier's head.

A mission to investigate a base that has lost contact goes awry when it seems that the neural implants malfunction in a few soldiers (one of which is Meloni's character). You and your comrades must hunt him down while also battling the technology inside your own head.

The story trailer was somewhat teased yesterday on the franchise's Twitter account, which reported on an explosion in Singapore. However, some took it as a serious event, leading people to other news outlets to see if it was true. Unfortunately, the Call of Duty feed didn't let people know ahead of time that it was all a promotion for the game. Needless to say, it was poor planning by the developer and publisher.

However, the damage is done, and the trailer is out. When the game arrives in November, those on the PlayStation 4, Xbox One and PC will be able to play the story in its entirety. However, PlayStation 3 and Xbox 360 users won't have access to the campaign, as Treyarch mentioned recently that it would be difficult to recreate the experience on older hardware.

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  • Absolutionzz
    LOL. They get Elliot from Law & Order. Bravo.
    Reply
  • firefoxx04
    Looks like a cartoon.
    Reply
  • Samuel White
    LOL. They get Elliot from Law & Order. Bravo.

    Stabler was a badass!
    Reply
  • chalabam
    What "story" means for a player: "I don't want to feel like I'm just pushing buttons. I want to be immersed in the illusion of really doing something".

    What "story" means for game developers: "Do not let the player do anything. Force him to watch a lame movie instead of playing a game. Make lame unskippable cutsenes, then fill it with Quick Time Events. Make a close corridor so the gamer can't do anyting but exactly following our lame script. Don't let the player actually using the cool toys, just show them to him".

    What the game experience ends being: "I'm just pressing a button for the game script not pausing".
    Reply
  • poochiepiano
    What "story" means for a player: "I don't want to feel like I'm just pushing buttons. I want to be immersed in the illusion of really doing something".

    What "story" means for game developers: "Do not let the player do anything. Force him to watch a lame movie instead of playing a game. Make lame unskippable cutsenes, then fill it with Quick Time Events. Make a close corridor so the gamer can't do anyting but exactly following our lame script. Don't let the player actually using the cool toys, just show them to him".

    What the game experience ends being: "I'm just pressing a button for the game script not pausing".
    I respect your opinion but MW2 had a fantastic story and an immersive campaign. Sure, it probably all went downhill from there for the CoD franchise, but still. It had many of the same elements you didn't like.
    Reply