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Nvidia GeForce Now Game Streaming Services Loses Activision Blizzard Games

(Image credit: Shutterstock)

Just last week, Nvidia took its GeForce Now game streaming service out of beta, but sadly it doesn't look like it's all fun and games. Multiple parties have slowly been pulling their games from the service. The latest of these parties is Activision Blizzard, whose entire library is being removed from GeForce Now. 

"Per their request, please be advised Activision Blizzard games will be removed from the service," an Nvidia staff member said on the GeForce Now Forum. "While unfortunate, we hope to work together with Activision Blizzard to reenable these games and more in the future."

Activision Blizzard isn't the first to pull its support. Games from Capcom, EA, Konami, Remedy, Rockstar and Square Enix that were available with the beta were not available when the public version launched last week. 

"As we take GeForce Now to the next step in its evolution, we’ve worked with publishers to onboard a robust catalog of your PC games," the Nvidia staff member said. "This means continually adding new games, and on occasion, having to remove games – similar to other digital service providers." 

That basically means that as with any streaming service, like Netflix, content is continuously added but also sometimes removed. 

(Image credit: Nvidia)

But unlike other streaming services, you don't pay a big monthly fee for GeForce Now in order access its entire catalog of games. Rather, you take your existing library and play it on GeForce Now by paying a small monthly fee. Essentially, you're only renting the computer power and not the licensing for the game.

Consequently, publishers removing their libraries from GeForce Now support is a particularly sour event for people who may have purchased games with the intent of running them on GeForce Now, since their system doesn't have the gaming capabilities. Such customers now own copies of games that they're unable to play. 

(Image credit: Nvidia)

At the time of writing, there is no clear information as to why so many developers have opted out GeForce Now. One would think that by participating, devs have access to a larger group of people, but it appears that something is pushing them away. Reasons could include a problem with user agreements, or some games simply not being ready to properly run on the service yet. 

Regardless, if GeForce Now becomes a service known for having inconsistent game support, there could be dire consequences. Who wants to buy a game if there's a chance that a month from now you won't be able to play it anymore?  For now, we'll hope that Nvidia sorts things out with game studios so that these launch woes don't turn into long-term characteristics.

  • techy1966
    Yea I was wondering the same thing as to why these companies would be pulling out of this. Some have said that maybe some of these companies want ot make their own streaming services and do not want their games tied into this service for that reason. To me that does not make very much sense because even if any of them had ideas of making their own streaming services why would they close themselves off to making making right now by pulling out of the Geforce Now service it does not make sense.

    I think it has more to do with as stated here is that there must be something in the agreement between these companies and Nvidia that they do not like. Maybe Nvidia is asking them for to much money to have the right to have their games on the streaming service because Nvidia might be trying to recoup some of the cost by charging more than they should to the companies pulling out and not put that extra cost onto the customers with a bigger subscription charge each month. It could also be that Nvidia just does not play well with other companies and they just don't want to deal with a company like nvidia so they just pull out of the deal all together.

    My take is that if it is just the companies not wanting to deal with Nvidia that they should look at all the extra free money they will be getting from all of the extra sales on the games that they would otherwise not be getting because the extra sales would be from new customers that most likely would have never bought any of the games because they do not have the hardware to actually play these games. It looks to me to look like a DO before they actually THINK kind of move.
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  • wirefire
    And a (large) company highlights the issues with cloud services.... Looks good on paper but if one thing goes wrong the customers get screwed. The Netflix / streaming model may be ok for TV but compute as a service has a nightmare collection of issues, particularly with licensing.
    Reply