Nvidia: DLSS Gives Monster Hunter World 50% Better Performance

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Photo Source: Nvidia
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Nathaniel Mott
Freelance News & Features Writer

Nathaniel Mott is a freelance news and features writer for Tom's Hardware US, covering breaking news, security, and the silliest aspects of the tech industry.

  • CatalyticDragon
    An irresponsible and misleading headlines. You don't get "performance" by running a game at a lower resolution and upscaling it. You might as well say "intel iGPUs get 50% better performance from running at half resolution".

    Of course you get a higher frame rate from dropping your resolution from 4K to 1440p/1800p. That's not a performance gain though that's simply taking load off your GPU.
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  • setx
    More than that, that DLSS upscaling often is so poor that it's bested by plain sharpen filter applied on regular upscaling to 4k after setting in-game render resolution to ~1800p.

    And that regular upscaling+sharpen provides the same speed gains on new Radeons. You can find several reviews on youtube with quality and speed comparisons.
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