Paradox Interactive Nabs 'World of Darkness' IP In White Wolf Acquisition

White Wolf Publishing has been under CCP Games' ownership for some time, but now it's changing hands. Publisher Paradox Interactive bought the company in an all-cash deal from CCP Games. The cash amount was undisclosed.

White Wolf is best known for its supernatural games such as Vampire: The Masquerade and Werewolf: The Apocalypse. Under CCP, there were plans to create a World of Darkness MMO in the company's office in Atlanta, Georgia. However, the game was eventually cancelled in 2014, and 56 employees were laid off from the Atlanta office. The rest were eventually put to work on various parts of the EVE franchise, making it the first time that all of CCP Games' offices would be working on one main franchise.

Under the ownership of Paradox Interactive, there's hope that White Wolf's IP will get a breath of fresh air. Its developer side, Paradox Development Studio, is well known for the Europa Universalis and Crusader Kings strategy games. On the publishing side, it ushered in the popular RPG Pillars of Eternity from Obsidian Entertainment and Cities: Skylines, which was developed by Colossal Order.

With a diverse offering of games, White Wolf fans might get a second chance at a World of Darkness MMO.


Rexly Peñaflorida II is a Contributor at Tom’s Hardware. He writes news on tech and hardware, but mostly focuses on gaming news. As a Chicagoan, he believes that deep dish pizza is real pizza and ketchup should never be on hot dogs. Ever. Also, Portillo’s is amazing.

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  • a_tay81
    A bloodlines sequel/remake/reboot would be the way to go.
  • Bryan_5
    I wish all the single player RPG V:tM people would quit their self entitled whining saying, "Oh don't make an MMO, that's not good! We don't want that, we want our solo RPG." Give me a break. Am I saying they shouldn't make a sequel to V:tM? Absolutely not. I loved that game and series. However, I do think they should pick up where CCP left off in regards to the WoD MMORPG.
  • jalek
    Once this would've sounded great, but Paradox has pushed several projects out in recent years that should've either been completed or scrapped. Instead, they've been sold as complete but abandoned in broken condition as the developers were either closed down or moved on to other projects.
    Their in-house projects seem to get sufficient maintenance and staffing, they just don't bother patching acquisitions.