Is Simulation The Ultimate Way To Compress Music Files?

Rochester (NY) - Scientists at the University of Rochester have taken a unique approach to compress digital music files: Rather than cutting an existing a digital music file in size through compression optimization, they decided to build a completely new file based on the simulation of humans playing music. The result is impressive - a 20-second clarinet solo can be stored in less than a Kilobyte of space. What's not included in the file is the emotional factor of music.

Imagine a technology that would compress digital music 1000 times more efficient than MP3 and average songs that would be measures in Kilobytes rather than Megabytes. Suddenly, those gigantic music collections that can be found on home computers today could be compressed from Gigabytes to just a few Megabytes. Mark Bocko, professor of electrical and computer engineering at the University of Rochester believes that the first step towards such a technology has been made.

So, how does it sound? You can compare the actual human performance of a 20-second clarinet solo with the simulated output for yourself. But you don't have to be a music expert to notice the difference as the simulated version sounds robotic and the researchers have a long way to go until they can put musicians out of business.

"This is essentially a human-scale system of reproducing music," said Bocko. "Humans can manipulate their tongue, breath, and fingers only so fast, so in theory we shouldn't really have to measure the music many thousands of times a second like we do on a CD. As a result, I think we may have found the absolute least amount of data needed to reproduce a piece of music."

The project group said that the current "results are a very close, though not yet a perfect, representation of the original sound."

Based on the results made available so far, this may be a bit of an overstatement, as at least the simulated music published yesterday lacks any kind of emotion. And it is especially emotion that can either make or break a performance, otherwise it sounds stale or, to borrow one of Simon Cowell's phrases, "forgettable."

Wolfgang Gruener
Contributor

Wolfgang Gruener is an experienced professional in digital strategy and content, specializing in web strategy, content architecture, user experience, and applying AI in content operations within the insurtech industry. His previous roles include Director, Digital Strategy and Content Experience at American Eagle, Managing Editor at TG Daily, and contributing to publications like Tom's Guide and Tom's Hardware.