Is Simulation The Ultimate Way To Compress Music Files?

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Rochester (NY) - Scientists at the University of Rochester have taken a unique approach to compress digital music files: Rather than cutting an existing a digital music file in size through compression optimization, they decided to build a completely new file based on the simulation of humans playing music. The result is impressive - a 20-second clarinet solo can be stored in less than a Kilobyte of space. What's not included in the file is the emotional factor of music.

Imagine a technology that would compress digital music 1000 times more efficient than MP3 and average songs that would be measures in Kilobytes rather than Megabytes. Suddenly, those gigantic music collections that can be found on home computers today could be compressed from Gigabytes to just a few Megabytes. Mark Bocko, professor of electrical and computer engineering at the University of Rochester believes that the first step towards such a technology has been made.

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Wolfgang Gruener is an experienced professional in digital strategy and content, specializing in web strategy, content architecture, user experience, and applying AI in content operations within the insurtech industry. His previous roles include Director, Digital Strategy and Content Experience at American Eagle, Managing Editor at TG Daily, and contributing to publications like Tom's Guide and Tom's Hardware.