Open Beta For 'The Division' Starts Feb 19

If you couldn’t participate in the closed beta for Tom Clancy’s The Division, there’s another chance for you to play Ubisoft’s highly-anticipated title. An open beta event starts on February 19 and ends on February 21.

The early look at the game will be available on Xbox One, PlayStation 4 and PC, and fans can start pre-loading the beta on February 16. However, Xbox One players can start playing on February 18, a full 24 hours before it opens up to PS4 and PC owners.

For those who played the closed beta version, the experience will be somewhat similar, but there are some new additions such as a second story mission. When I played the closed beta game, there was one story mission available, and I spent the rest of my time in the Dark Zone. Regardless of whether or not you played in the previous beta sessions, all players in next week's beta will also get a special in-game reward when the final game comes out in March.

During the closed beta, PC players filed multiple reports of various cheating incidents throughout the game. Ubisoft community manager Natchai Stappers said on the forums that the incidents were a result of players who took advantage of the game’s various glitches. For this session, the developers will continue to watch the game closely and fix any issues that come up in order to prevent future exploits.

The open beta brings in more players to The Division experience, and for Ubisoft, it’s the final push to get more players interested in the game before its March 8 release. There are a few weeks left before the launch of The Division, and feedback from this open beta is the final hurdle for developers in order to finish the game.

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  • kyle382
    *crickets chirping*
  • razor512
    One of the worst games I played in well over 10 years (closed crappy beta that nvidia invited half the planet to).
    A human NPC with no armor (wearing a hoodie) can take 30 rounds to the head and not die. Everything is a bullet sponge to a frustrating level. Worst of all, the combat is not interesting, it is extremely repetitive, thus boring battles with common enemies can just drag on longer than they should.

    In the past, other games that did not have as much combat freedom, would make the combat a little more interesting by adding hordes of enemies that were easier to kill so you were moving from place to place a lot more.
  • poochiepiano
    Well, I happened to think the beta was a good sign. The amount of content/variety is certainly a concern for me as well, but I knew that question wasn't going to be answered by a beta. What the beta showed was that the game was put together well and the mechanics worked. In other words, it wasn't broken and it looked NICE. Combat was fluid and the dark zone was tense. That was enough to get me to pre-order and I am a huge Ubisoft cynic (or actually, as they have demonstrated, realist). I am not sure how people came to all these other conclusions about the full game based on just a beta, but as far as I'm concerned, they will not be missed.