Nvidia's latest DLSS 3.8.10 version features only two presets: Preset E and Preset F — chipmaker trimmed the DLL file size by more than 50%
DLL file sizes have dropped from 50MB to 23MB.
Nvidia's latest 566.14 GeForce drivers come equipped with the DLSS 3.8.10 package, and it didn't take enthusiasts on Reddit long to figure out that Nvidia has removed most DLSS presets with this release - only Preset E and Preset F remain. This is a good thing since it allows for a smaller DLL file size, and games should default to these presets - without any extra tweaking - and they're arguably better than the ones they're replacing.
Nvidia's DLSS presets are predefined profiles that can tinker with how DLSS handles scaling ratios and game content. Each offers better image quality, less ghosting, and improved sharpening than the last. A few months ago, Nvidia launched a new Preset E with its updated DLSS 3.7.0 libraries - promising better visuals and reduced smearing.
The latest 566.14 driver package features the new DLSS 3.8.10 DLL file - at just 23.7MB, roughly 2x smaller than the last version. Upon further investigation, Nvidia has silently removed Presets A, B, C, and D - set to be superseded by Presets E and F. From what we can surmise, this will likely force games to use Preset E and F by default so users don't have to dabble into tools like DLSSTweaks.
- Preset A: Intended for Performance/Balanced/Quality modes.
- Preset B: Intended for Ultra Performance mode.
- Preset C: Intended for Performance/Balanced/Quality modes.
- Preset D: Intended for Performance/Balanced/Quality modes.
- Preset E: The now-default preset for Performance/Balanced/Quality modes.
- Preset F: The now-default preset for Ultra Performance and DLAA modes.
DLSS Performance, Balanced, and Quality modes will default to Preset E, which notably has better detail, reduced ghosting, and increased temporal stability than its predecessors. Preset F will be used for Ultra Performance and DLAA (Deep Learning Anti Aliasing) modes.
This change, for the most part, is a trivial matter for the average consumer, but enthusiasts often rely on these profiles and presets to get the best image quality. You can still use DLSSTweaks to force whatever Preset or DLLs you want, but be aware that doing so in online games with anti-cheat systems could result in a ban. In such titles, you're entirely dependent on the game developers to upgrade the DLSS version from their end.
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Hassam Nasir is a die-hard hardware enthusiast with years of experience as a tech editor and writer, focusing on detailed CPU comparisons and general hardware news. When he’s not working, you’ll find him bending tubes for his ever-evolving custom water-loop gaming rig or benchmarking the latest CPUs and GPUs just for fun.
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rockerrb3
What is the exact link to download this driver?Admin said:Nvidia's latest driver package comes with DLSS 3.8.10 which only features Preset E and Preset F - removing all prior versions.
Nvidia's latest DLSS 3.8.10 version features only two presets: Preset E and Preset F — chipmaker trimmed the DLL file size by more than 50% : Read more -
evdjj3j
Here is the link to just the DLSS DLL on Tech Poweruprockerrb3 said:What is the exact link to download this driver?
https://www.techpowerup.com/download/nvidia-dlss-dll/
If you want the full driver, here's the link to nVidia's driver page.
https://www.nvidia.com/en-us/geforce/drivers/ -
diminishedfifth What's the difference between Present A, C, & D? It's the exact wording for the three of them...Reply -
umeng2002_2 Some smear more than others, basically. Some prioritize temporal sampling over pure spacial sampling.Reply -
Fe4rlessCloak
While they're intended for the same modes (Balanced / Quality / Ultra Quality), the old ones are outdated, or at least the newer versions ( E and F) are better from what I remember.diminishedfifth said:What's the difference between Present A, C, & D? It's the exact wording for the three of them...