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New MechWarrior, Command & Conquer Titles
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Two popular gaming franchises are heading back to the PC: Command & Conquer and MechWarrior. As for the former franchise, EA Los Angeles announced earlier today that the upcoming Command & Conquer 4 will take place after C&C3: Tiberium Wars, and is scheduled to ship in 2010.
According to the company, the new game will conclude the "award-winning" Tiberium series, taking place in the year 2062 where humanity is at the brink of extinction.
"With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions--Global Defense Initiative (GDI) and the Brotherhood of Nod--inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind," reads the game's overview. "The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies’ base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans will learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long plan."
EA also said that C&C4 will offer two campaigns "on the epic battles of GDI and Nod," both available in single-player mode and cooperative mode. The game will also provide a new 5 vs 5 objective-based multiplayer mode that should add a new social real-time strategy experience not seen in C&C games in the past. Additionally, C&C4 will introduce new class-based gameplay, mobile bases and persistent player progression throughout all game modes.
Fans can follow the community and development team on Twitter here.
In other PC gaming news, Smith and Tinker and Piranha Games are literally rebooting the MechWarrior series for the PC and Xbox 260. According to IGN, the last expansion released was back in 2002, however 7 years later, both companies have decided to follow the re-booting trend and start the MechWarrior series over from scratch rather than develop the official 5th installment. However, based on a recent video, the game is shaping up to be the best MechWarrior yet.
Set in the year 3015, the new MechWarrior title takes place on the planet Deshler. Players assume the role of Adrian Khol, "a wayward nobleman who prefers partying and shirking responsibility over his training and studies." This changes, however, after House Kurita launches a massive invasion to conquer Deshler and obliterates his entire family in the process. Naturally, he takes the usual route of seeking vengeance.
Currently the developers are seeking potential publishers; Microsoft "shuttered" FASA Interactive--the developer behind the BattleTech universe that MechWarrior is based upon-- back in 2007 (Jordon Weisman, co-founder of FASA, moved on to form the current Smith and Tinker). With new technologies, both developers have huge plans for the new game, and based on the eventual budget provided by the interested publisher(s), they hope to include support for a four-player co-op campaign, a full multiplayer suite, and an ambitious single-player campaign that will make full use of today's technology.
But because no publishers have signed on and the game is still in the middle of development, the developers could not provide an expected street date. According to the provided video, at least four mechs will be available in the game: the Jenner (light class), Warhammer and Rifleman (heavy class), and an Atlas Prime (assault class).
To find out more, check out IGN's full article here.
Source : Tom's Hardware US
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Mechwarrior kicks ass
About time we got more Mechwarrior goodness.
Excellent news! But i really hope the new mech warrior comes with more than 4 mechs to pick from.
Xbox 260?
Excellent news! But i really hope the new mech warrior comes with more than 4 mechs to pick from.
Full selection of mechs and the customization from the tabletop version, plus multiplayer would be freaking awesome.
4 Mechs available? What is this, the DS version?
And I hope the single player campaign is a little less arcade-y than the last installments. They were easier to get into, but I'd like a little more depth in mech control... like the original, but maybe a little easier, haha.
I'm so freaking excited right now I could pee my pants. But that wouldn't be very warrior-like of me ....
Seriously, though, I have long awaited something new from the Mech Warrior universe. This is the best stinkin' news I've read in a LONG time. Looks like Blizzard can just kiss my *** with their non-LAN bullcrap. I'll spend my money on these new games when they come out, as they look to be fun as all heck.
I paid FULL price for StarCraft when it came out brand new, full price for WC2 and WC3 (and their expansions) and I played every one of those on a LAN. I really hope Blizzard reconsiders. Otherwise I'll just save up for these games instead.
I already like the C&C RTS games a lot. I really liked C&C 3 and the expansion, actually quite a bit more than RA3.
They need a mad cat.
They need a mad cat.
I'd rather have the Timber Wolf.
Double Awesome.
A MechWarrior game set before the clan invasion for once looks promising.
And as long as EA doesn't slap SecuROM on C&C4, it's a definite must buy for me.
Mechwarrior! The Xbox games were great installments in their own right, and this looks to top even those.
Thanks for the news.
Xbox 260?
MS is taking a tinny step back with the numbering convention and the nect console will be the 260... Unless this is some error you'd expect anyone who's seen the current gen consoles to catch.
Meckwarrior, AWESOME! Next I just need to get Sierra to reboot the Earthsiege/Starsiege franchise and I'll be in heaven!
lol?
To this day I still listen to the Mechwarrior 2 audio track from the CD (converted to MP3 of course). It's the best battle music I've heard in a game.
Co-op would be cool, but they need more mechs than that and hopefully it will have deep customization. Now if only they'll make a good Shadowrun game.
Garpike?
srsly, Steel Battalion.
'nuff said?
(I'm trying to make you infer that Steel Battalion rulez).
I cannot wait, this is what separates the men from the boys in PC gaming. Its been awhile but i am definitely looking forward to this new mechwarrior game as well as C&C4, hopefully they add new units to the gameplay to spice it up a bit.
Yeah Mechwarrior!
I loved the Mechwarrior and mechcommander series of games, I havent been this excited about a future release in years.
Fighting the Kurita forces will be great and then hopefully a sequel with the clan invasions. I just hope that there is a big selection of mechs and that a dual console release wont end up gimping the pc version.
I can't wait to try out Mechwarrior! Apparently I just need to get my hands on one of these XBOX 260's
XBOX 260: Dual Quadcore processors, 12 Gb DDR5 RAM, Quad parallel driven 4890s.
Finally Mechwarrior is back!
Mechwarrior is godly awsome
I hope they bring back the ease of use that mechwarrior 3 had. The mechs were much easier to pilot in that then in 4. I've had many a good time in online m3 matches. M4 never piqued my interest as much because of controls.
I remember my old shadowcat 45t with dual uac20's ... flip a daishi in one hit, kill it in another. Good times.
Commencing Alpha Strike in 3...2...1...
BOOOOYAAAAAAAAAAAAAAAAAAAAAAA
Considering this takes place before the clan invasion there shouldn't be any clan mechs like the timberwolf/madcat. Maybe as unlockables though...
I loves me some MechWarrior. I still have fond memories of the original. I just hope and pray that they return to the more simulator-style gameplay than the arcadey BS that MW4 was. Although with this being developed for PC & XBox360 I'm not very hopeful.
This MechWarrior is based on 3015 between the third and forth Succession Wars, which is quite a bit before the clan invasion. So that pretty much eliminates the possibility of a Timber Wolf (the clan name for the MadCat) and a lot of the other clan 'Mechs from 3-4 (which were both focused mostly on the clans).
The pilot video that they are using to show potential publishers only has 4 'Mechs, which means almost nothing in terms of the final product. A lot of the scale of the game, and the number of 'Mechs included, is going to depend on budget, which depends on picking up a publisher. But considering that they are planning on having roles for each of the 4 weight classes and they only showed 3 weight classes in the movie you can be guaranteed they will have more.
Saw all the trailers for the new MechWarrior and it looks promising. Just hope there will be more mech to choice from. Either way it has been a long time since I have been called upon to climb into a mech and I can't wait.
Clan Mechs are Clans were awesome, but honestly a redo of the first game suits me just fine. Give me the Marauder and my personal favorite the 85 ton BATTLEMASTER. F**k yeah!
If they can make it as well controlled as MechWarrior Mercenaries was, and put it into a Modern shell, they could have a winner.
I'll buy it if it's complicated. If I feel like I'm just drivign around a monster truck with machine guns, lasers, and rockets mounted on top it's not a mech game.