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Nvidia Publicly Releases its FaceWorks Tech Demo

By - Source: Nvidia | B 12 comments

"Digital Ira," the centerpiece of Nvidia's GDC 2013 booth, is now freely available.

Nvidia’s FaceWorks technology made quite an impact at this year’s Game Developers Conference with the “Digital Ira” interactive demo that provided an almost unmatched degree of realism in human facial rendering.

The demo has now been made freely available by Nvidia, and providing you have a sufficiently powerful computer, you’ll be able to see “Ira immersed in three different lighting environments” and “adjust his skin rendering to see the effect of sub surface light transmission through his skin and, see the realism of his facial motion as he stares you down with a myriad of lifelike expressions.”

“Digital Ira” is available as a 309 MB download from the “Cool Stuff” section of Nvidia’s website.

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  • 1 Hide
    JackFrost860 , May 19, 2013 2:58 PM
    actually you can't down load it from the link in this article; the URL is broken!
  • 0 Hide
    iamtheking123 , May 19, 2013 3:44 PM
    Wow, scary lifelike and quite GPU intensive (SLI 680s).
  • 1 Hide
    chicofehr , May 19, 2013 4:03 PM
    I wonder how well this will work with a Radeon card. I got a 7950 and post back how it handles it if it allows it to work with my card of course :-P
  • Display all 12 comments.
  • 0 Hide
    chicofehr , May 19, 2013 4:12 PM
    It only works on Nvidia cards and I only have an AMD card. I guess I should have expected that.
  • 0 Hide
    Cash091 , May 19, 2013 5:55 PM
    I'm able to run this very smoothly on two GTX 660Ti's. It is a very nice demo but I can't wait to see stuff like this in games. Hopefully with the adaptive tessellation they can make it possible sooner rather than later.
  • 0 Hide
    LtRoyalShrlimp , May 19, 2013 6:20 PM
    Doesent work on AMD cards(i tried with 7970). Really Nvidia? isnt this your time to shine? or is AMD better at the demo than Nvidia cards?
  • 3 Hide
    jamsbong , May 19, 2013 6:39 PM
    This demo uses CUDA for its physics instead of direct compute like TressFX hair.
    That's why it won't run on Radeon.
  • 0 Hide
    tomfreak , May 19, 2013 6:43 PM
    nice demo, but if it gonna make it into game, it will be limited to what a next console can do. We wont get beyond next gen console graphic until the next next generation console come out.
  • 0 Hide
    rmpumper , May 19, 2013 10:05 PM
    Tom's must be the slowest tech news site in the history of Internet.
  • 0 Hide
    Fierce Guppy , May 19, 2013 10:44 PM
    Faceworks won't run on my laptop which has a GTX 675MX. I think the demo can't see the nVidia card even though I set up a profile for it in the nvidia control panel, and is instead seeing the Intel integrated graphics chipset. That's why it is having trouble initializing DX11 functionality. Shame...
    Works good on my desktop machine though. The baldy has no tongue nor tonsils. Give baldy a tongue and a pair tonsils, nVidia.
  • 0 Hide
    robirobi , May 20, 2013 2:48 AM
    It runs on my old GTX 460M but it's slow a expected.
  • 3 Hide
    lockhrt999 , May 20, 2013 2:55 AM
    Why is it bald? Does it require TressFX Hair using direct compute?