Torchlight 2 Sells Over 1 Million Copies
Runic Games and Torchlight 2 are doing well for themselves.
This past holiday season, Runic Games has plenty of reason to be in good spirits outside of Christmas cheer. According to its official Twitter, Torchlight 2 has over 1 million copies sold—no small feat considering that the game launched in September. Holiday sales hosted on Steam and its own website, discounting the game to $15 (and $10 for Steam's Daily Sales), no doubt helped the numbers.
The similarities in gameplay between Torchlight and Diablo along with the fact that Runic boasts quite a few team members that were ex-Blizzard North, makes comparisons between the two games inevitable. No doubt Diablo's name carries more weight, causing its sales numbers to be astronomically bigger than Torchlight's, but the LAN multiplayer and lack of offline makes Torchlight II the favored game in the eyes of some dungeon-crawler fans.
I would prefer being beaten with a baseball bat over Diablo 3.
I know several people who prefer Torchlight 1 over Diablo 3.
I would prefer being beaten with a baseball bat over Diablo 3.
1. Torchlight I
2. Torchlight II
10. Diablo III
Yup and it suffers the same problem as D3 and that is not enough content.
Dude! Don't put TL2 in that boat. How much content do you want for $10? My 1st TL2 play through took around 18 hours. Now doing Game Plus in multiplayer and lovin it.
after the dev kit comes out, we may see some really great mods.
you must have sped through the game then without doing any sidequests on normal difficulty O.o I spent more than twice that much time in my first playthrough with normal difficulty and doing almost all the sidequests. even longer in the second playthrough on expert.
Sad part about being a perfectionist this happens in games like this frequently. Took me over a year to finally beat borderlands but that was mainly due to making several characters to make them perfect (and I was having way too much in the beginning stages of the game) and trying new builds along with the endless quest for weapons. You be surprised how often I ran into identical weapons in the game, for a game with millions of weapons it was actually quite common occurance.
In my opinion, TL2 was an improvement over TL1, but I loved both games. My main problem with 1 was that the end was so anti-climactic that I honestly didn't know I'd done it until I'd gone a number of levels through the post-game grind afterwards. (But, hey, that's me being an idiot.)
I thought the second one expanded on the silly fun of the first one and fleshed out the weak points.
However, if you didn't really get into the first one, chances are that you wouldn't get into the sequel either - they're not that different
TL2 is much larger and has multiplayer. I prefer TL2 over TL1, it's an improvement in almost every way. I thought TL1 was good but I was really hooked to TL2 instantly and it was refreshing to see the campaign took about 50 hours to finish and not once did it get boring. It's possible to finish it faster if you don't rush or don't explore everything. Each class can have its own playstyle and one build isn't exactly like another which is quite good. Give the demo a shot they have on the official website and see if you'll like it.
I hope it doesn't take long for the official mod tools to be released so we start seeing some multiplayer mods.
Both great points. The MP was a hell of a lot of fun, and made it really easy to play through a few times with different friends. Also, yeah, I really wish they'd get the mod tools out there.