At 1680x1050 and 1920x1080 the results are fairly similar (and in fact, they mirror what we saw in 3DMark Vantage). Mainly, the Radeon HD 5830 edges out both of the new GeForce GTX 460 cards, as well as the GeForce GTX 465. Beyond that, the GeForce GTX 460 1 GB consistently sneaks past the GeForce GTX 465, while the GeForce GTX 460 768 MB trails it just slightly.
It’s also worth noting that once you turn on anti-aliasing at 2560x1600, performance tanks on the GTX 460 768 MB. Though none of these cards have the GPU muscle to cope with such a high resolution, this card specifically runs out of frame buffer and is unable to keep up. If you’re in the market for a higher-end board or a dual-GPU CrossFire/SLI config, bear in mind that higher resolutions necessitate larger frame buffers, too.
- GeForce GTX 460 At 1 GB And 768 MB
- GF104: In Practice With GeForce GTX 460
- In Theory: Tessellation And Bitstreaming
- Sneak Peek At SLI
- Test Setup And Benchmarks
- Benchmark Results: 3DMark Vantage
- Benchmark Results: Call Of Duty: Modern Warfare 2 (DX9)
- Benchmark Results: Crysis (DX10)
- Benchmark Results: Aliens Vs. Predator (DX11)
- Benchmark Results: DiRT 2 (DX11)
- Benchmark Results: Battlefield: Bad Company 2 (DX11)
- Benchmark Results: Just Cause 2 (DX11)
- Power Consumption And Temperature