Bioshock: Infinite Multiplayer Modes Supposedly Axed

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Catherine Cai was a freelance news writer for Tom's Hardware. She covered a variety of tech industry news, ranging from PC components to PC and console gaming.

  • alidan
    a gears of war person going to help infinite... i dont like that, not one bit...

    that said, multiplayer being axed isnt bad, considering bioshock didn't lend itself well to that.
    Reply
  • sp0nger
    Bioshock 1 was amazing for its single player, if bioshock infinite holds up to that as it appears it will the single player is all i need!

    still saddens me tho that there having problems!
    Reply
  • mayankleoboy1
    it would be great if single player could have a co-op game play.
    Reply
  • bryonhowley
    This can only be good I can't stand multilayer in any game anyway it is of no use.
    Reply
  • im with alidan, GOW developer will ruin bioshock, gears of war is boring action, while bioshock has an interesting story to it, and that is essential to the success of the game.

    that being said the multiplayer was never a big part of bioshock, its like multiplayer for god of war... just useless and loosing the point to the game.
    Reply
  • unksol
    I could see coop being a fun option, but bioshock is about single player. I happened to enjoy bioshock 2 as well.

    What's with the last paragraph though? "A slew of bad news"? where? The only bad news I saw was the bit about a gears off war developer joining up...
    Reply
  • billcat479
    I agree with some that keeping their eye on a good single player game is a better choice. That first game had such a neat setting and game play and story made it a total immmersion experience.
    If they get into trying to make it good for one player and multi player some times the game gets lost trying to get them both to work well.
    I have never been a real fan for mult-player games unless they were designed that way from the start. It's kind of why Unreal tourn. was such a great on line game because that was what they worked towards and so made it well.
    I loved the first bio-shock for it's uniqueness.
    There were no games that had such a new and weird setting and game play I almost felt I was part of the game and it always made me feel like I was in the Overlook Hotel from the Shining when I was in that game. What a feeling and what a game that was.
    They just couldn't get back into it with the second one and I hate it, well, disliked it more accurate. It had it's moments but it lost the immersion factor that the first one did and it was not easy to play. Could never seem to get the right control setup on the game. It was too bad.
    Reply
  • Belardo
    So after 2-3 players... the game is never played again. And with their DRM... the game cannot be re-sold as a used title.
    Reply
  • TrantaLocked
    Lol, disappointment of BioShock 2? Holy crap. I wonder if an average score of 88/100 is a DISAPPOINTMENT.
    Reply
  • I liked Bioshock 2 better. Guns and player hand models were so badly drawn and animated in the first one... Enemy models also were all the same, stuttering, out of synch with the whole world rendering frequency and with terrible terrible animations as well, 10 years old quake 2 did better job, but i guess that was the unreal engine 2.5 problems...
    Reply