GameStop's Cloud Gaming Won't Support Consoles, Phones?

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • Sure, don't support the most popular and fast growing platform like tablets. This will end up like Onlive before it even gets going. Gamestop knows it has issues with this platform but try getting a gaming app through Apple? Who makes the most popular tablet. Don't think that would happen.
    Reply
  • drwho1
    I really don't care.
    I will never use "the cloud" for anything.
    Reply
  • tanjo
    I only use the cloud as sun screen and rain. I hope this (cloud gaming) won't become a trend. I love playing in my gaming rigs and consoles - and I like it to stay that way.
    Reply
  • Do not fear fellow gamers, onlive is bankrupt and graphic chips hit gigantic sells number q2 2012. This mean that cloud gaming is not happening now, or any near future.
    Reply
  • manicmike
    9392855 said:
    Sure, don't support the most popular and fast growing platform like tablets. This will end up like Onlive before it even gets going. Gamestop knows it has issues with this platform but try getting a gaming app through Apple? Who makes the most popular tablet. Don't think that would happen.

    Did you even read the article?

    First paragraph: Gamasutra reports that GameStop's cloud gaming service, which is now slated to arrive in 2013, won't support consoles as originally planned. Instead it will support the PC, tablet and Smart TV platforms -- so far there's no mention of its status on high-end phones.

    As for smartphones, most simple don't have the hardware to support an actual game LOCALLY, let alone streaming something from the cloud.

    Edit: I agree with everyone else, cloud "gaming" = FAIL
    Reply
  • CaedenV
    drwho1I really don't care.I will never use "the cloud" for anything."the cloud" is just a marketing term for 'web based services'
    To avoid the 'cloud' would mean not using online services such as email, chat rooms, forums, weather applications, online video streaming, torrents, mmo's ....

    Don't mistake jargon for the actual thing itself. you use the cloud, and there is no avoiding it. you may not use certain cloud services (like online backup/syncing, or cloud gaming), but you do use the cloud.
    Reply
  • dimar
    Is this the same company that removed most PC games from their shelves, in the stores?
    Reply
  • Kami3k
    Hmmm this or just buy a game and download it from Steam?

    99.9999999999999999999999999999999999999999999999999% of PC gamers will pick Steam.
    Reply
  • kyraiki
    I do hope that they will let you buy and download the games (like Gamefly or Steam) rather than forcing you to stream them to your PC... I don't like having to be online for a game to work - Looking at you D3.
    Reply
  • Epic Fail!!!!!!!! Everyone who's into "cloud gaming" has onlive. Their going belly up! Why would give these greedy bastards anymore money anyway all they do is rip you off!! Guess they don't reed the news.
    Reply