Zombie King George Romero Speaks on L4D2

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • bogcotton
    Someone actually suggesting making awesome games again!

    Kind of like the people who thought outside of the box and brought us games like gta3.

    Games are getting a little bit stagnant, I want this kind of realism in a game. See a lamp? Rip it from the wall and smash it on someones head.
    See bug spray? Spray it in their eyes.

    This man should direct a new zombie game, doesn't even need to be big budget, I'll bet it would be fun.
    Reply
  • -Fran-
    Present him "Dead Rising".

    Cheers!
    Reply
  • icepick314
    L4D and L4D2 got humor...

    but you have to pause and listen to the dialogues...

    and PLEASE someone pick up City of the Dead!!!

    a zombie game with Romero's direction would be THE zombie game of the decade....
    Reply
  • he should play plants vs zombies
    Reply
  • scytherswings
    hahaha my friends and I have spent countless hours playing that silly but addicting Plants Vs Zombies game... :D
    Reply
  • sliem
    trolololololhe should play plants vs zombies
    Lol
    Reply
  • t0r012
    l4d1 is way better than l4d2.

    Had I know l4d2 was going to be a run and gun silly game I wouldn't have bought it.
    L4D2 just sits in my steam library collecting virtual dust while I play the original.

    I like the dark creepy feel of the original.
    The Oh S#!^ I better back my butt into a corner I'm fighting for my life feeling is tons more interesting than the cartoonish just to kill things feel of the second.
    Feels to me "dumbed down for the console tards" to steal a quote form Yatzee
    Reply
  • dragonfang18
    He is a movie specialist... Slow things in games just make things less intense and looses the fear factor. Why ask a movie specialist what to do in video games? I think Uwe Boll is a prime example of how much that can screw things up. However, his concept sounds better in an open world GTA type setting.
    Reply
  • pocketdrummer
    I liked the pace of L4D better than L4D2. There was suspense that added to the intense moments when they happened. In L4D2, it's action from start to finish, so you never get that "oh-shit-here-they-come" feeling. Not to mention, melee is only fun if you're holding the bat (or whatever). For everyone else holding guns, you're the most annoying shot-blocker known to man. On top of that, the specials appear so frequently that you can almost call them The Usuals. Their appearances are equally as deadened due to the pace and frequency of their little visits.

    That's not to say that L4D2 is bad, it's a good game. But they got "Sequel-Syndrome" and tried to give us quantity instead of quality.
    Reply
  • lightbulbsocket
    How do you write an article about George Romero commenting on zombie video games and not mention Dead Rising? For that matter, how do you interview him without showing him Dead Rising.

    I mean, it comes closer than any other zombie game to the type of gameplay he describes as wanting to see, and it's sort of an homage to Dawn of the Dead.
    Reply