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Steam Controller interview full transcript — Valve programmer and engineer discuss design, latency, prototyping, and the joys of not having a kernel driver
By Andrew E. Freedman published
Premium Valve sat down with Tom's Hardware to discuss the new Steam Controller, its design, dealing with latency, and why you really need Steam to use it.

Steam Controller developer interview — Valve talks design, the learning curve, and the lack of kernel drivers
By Andrew E. Freedman published
And yes, they've talked about potentially bringing "Aperture Desk Job" to the Controller.

Steam shown running on Nintendo Switch thanks to latest Proton Beta
By Mark Tyson published
Valve has released Proton 11.0-Beta1, with support for Arm devices.

Valve engineer shocks Linux community with game-changing VRAM hack for 8GB GPUs
By Hassam Nasir published
No more spilling into system memory.

Valve adds early Steam Machine support in SteamOS 3.8
By Kunal Khullar published
SteamOS 3.8.0 preview introduces early Steam Machine support while delivering performance upgrades, improved VRR, and broader handheld compatibility

Valve changes Steam Machine release date to this 'year,' second change as AI-fueled memory and shortage crisis deepens
By Jowi Morales published
Valve's latest announcement puts the Steam Machine release for "this year," after changing the console's expected arrival date from the first quarter to the first half of 2026.

Valve confirms Steam Deck is out of stock because of memory and storage shortages
By Jowi Morales published
Valve is blaming memory and chip shortages as Steam Deck availability becomes intermittent in several regions.

ENIAC, the world’s first general-purpose digital computer, turns 80 years old today
By Mark Tyson published
The Electronic Numerical Integrator and Computer (ENIAC) was unveiled to the public today in 1946.
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