BioWare Tracking Player Behavior in Mass Effect 2

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • stingstang
    That's an extremely good idea! Nice disclaimer, too. I'm sure someone here will comment on how it can't be anonymous. (haters)
    I played through it twice, and yes, once as a soldier. Who wouldn't like the shield?
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  • xyzionz
    Just wonder and curious what are they going to do with those numbers...
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  • mayne92
    xyzionzJust wonder and curious what are they going to do with those numbers...Just being as nosey as the government...;-)
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  • Haserath
    It's good to know that they are trying to find what's makes the game slightly better, though I believe they wouldn't need to work on the small inconveniences if they just made the game great overall.

    If I get rated down for this comment I'm just going to have to go play Mass Effect 2 for the 29th time.
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  • Stryter
    Hey, I'm all for it if it gives us a kickass mind-blowing end to the trilogy. Lemme go play some more of it so I can do my part lol.
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  • jomofro39
    Please, please, let us know who are the two that played it TWENTY EIGHT TIMES!!!! But on a serious note, that is really cool IMO. I think it is great that a company cares about the direction the franchise is taking in terms of player reception, but I can only guess what data they took and how they will interpret it. Here's to hopin'!
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  • andrewcutter
    at the risk of being thumbed down, soldier call most played, 15 % dialog skipped. so the final game will have less dialogue and be a action packed soldier fest.. * concerened* :(
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  • danorou
    My bet goes on ThatAverageGatsby on youtube being one of the ones who played 28 times. It's sad that they started collecting data so late, now they will be getting mostly people who have played through before, and are much more likely to skip dialog and such.
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  • efeat
    xyzionzJust wonder and curious what are they going to do with those numbers...
    I'm guessing/hoping it means buffing of non-soldier classes. Not necessarily because they're weak, but strengthening the unique aspects of each class allows for a more varied playstyle. It will also probably interest a number of soldier class players and draw them to try different things. For example, a friend of mine played soldier because he just liked being in the thick of things and on the front lines. After I told him that sentinels were the most defensive class in the game, he tried one and loved it - he just didn't know that a tech/biotic class would be a tank.

    Edit: Judging from the wordage used by Casey in the article, a fair number of people did not do all of the loyalty missions. I can't believe anything other than completing all of them would be the norm.

    AndrewCutterat the risk of being thumbed down, soldier call most played, 15 % dialog skipped. so the final game will have less dialogue and be a action packed soldier fest.. * concerened* :(
    Oh gosh, I sincerely hope not...they already gutted more than a comfortable amount of the RPG elements from the first title.
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  • mlopinto2k1
    I smell ignorance. While BioWare snooping is pretty cool when looked at from their perspective, at this point I would not even want to know they are doing it. If they said, "Hey, we are going to be collecting event data to spawn the next game in the best possible way"... I might be inclined to feel more secure about it. This is like your spouse keeping tabs on you trying to be a better, well... spouse.. but telling you months after the fact that they have been doing it. Just weird.
    Reply