COMPUTEX: World of Warcraft on Moorestown

World of Warcraft gamers may finally see their wish come true: the MMORPG running on a pocket-sized device. A demonstration during the Ultra Mobility Group Keynote at Computex 2010 showed Blizzard's PC game running on a Moorestown portable device. But we have to be honest here--based on the footage, it wasn't running all that great, rendering choppy graphics as the camera panned around the character.

Quake III Arena however was a different story--it looked brilliant, sporting liquefied framerates as if it were installed on a high-end PC. According to the presentation, the device was rendering the game at 90fps--phenomenal for a handheld device. Quake 3 Arena has already made its way to the Android platform, performing admirably (depending on the hardware) despite a lack of a solid control scheme. It doesn't look this good though. Not by a long shot.

Outside World of Warcraft and Quake III Arena, the demonstration showed other applications using Moorestown including Scalado, an awesome imaging program. The Moorestown device was actually allowing the user to manipulate images while the movie Avatar was running in a separate window. That's right--true multitasking has finally come to mobile devices.

To check out Moorestown in action, check out the video below. While the audio is hard to understand, the imagery itself is enough to get anyone excited about the future of mobile devices.

  • xurwin
    cooooooooool! moorestown gettting hype?
    Reply
  • dstigue
    I guess I have to research moorestown is this Windows future mobile platform? or is this a hardware platform? Damn it all once you start reading it's like you can never stop.
    Reply
  • dstigue
    I did the research it's a new chip to replace snapdragon. Up to 1.5ghz. Well you can only expect these things to get faster. I can't wait to see what my 3 year old will use when he is 16. At this break neck mobile development speed god only knows. Or maybe the apocalypse will happen before then and he will be using sundials again. LOL.
    Reply
  • figgus
    I fail to see the excitement over a mobile chip running a 5 year old game in an unplayable fashion. I love WoW, but let's be honest: part of its success was Blizzard keeping the minimum specs low so anyone could play it.

    Also, remember the phone was only pushing 800x480 or so, not quite the pixel count of a modern PC monitor even at the low end. And it STILL stuttered just from changing the POV with one character on the screen...

    When mobiles can run WoW smoothly under normal gameplay, let me know. Cell phones have been able to play PC games with lots of stutter for a few years now... You can even play StarCraft on a WinMo phone.
    Reply
  • dameon51
    quake 3 is a really old game on a good engine. WoW isn't quite as old and didn't have the carmacks brains behind it. Still cool Though. 10 years ago if someone told me quake 3 would be running on "phones" now I don't know if I'd believe it.
    Reply
  • towely
    Figgus, did you ever play "Snake" on your Nokia 5190? If you did, this is pretty impressive.
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  • WyomingKnott
    But will it play (strangled gasp as co-workers attack me)
    Reply
  • WoW is significantly CPU-bound even on a modern high-end PC, more so when there's a lot of other players around. It also renders a lot worse on OpenGL than it does on DirectX.

    I suspect either or both of these issues can account for the discrepancy.
    Reply
  • AlienIsGOD
    towelyFiggus, did you ever play "Snake" on your Nokia 5190? If you did, this is pretty impressive.LOL i remember that game....those were the days...
    Reply
  • ncr7002
    Here we go again, for the eleventh million time, strolling around goldshire with a lvl 1 toon alone is Not playing WoW. That thing stands no chance whatsoever of being useful. Not to mention Cataclysm will surely push requirements further.
    Reply