RAGE Suffering on PC; AMD Releases Optimized Driver

PC gamers are outraged over the technical issues surrounding the just-released RAGE shooter.PC gamers are outraged over the technical issues surrounding the just-released RAGE shooter.id Software's first original IP since the launch of Quake back in 1996, RAGE, officially hit stores shelves as of early Tuesday morning/ late Monday night at the stroke of midnight. John Carmack (CTO), Tim Willits (Creative Director), Matt Hooper (Design Director) and many other key members of the RAGE team even camped out at the Gamestop store in Mesquite, TX to sign the game boxes of numerous giddy fans.

But not even 12 hours later, PC gamers are already lashing out (Steam, NeoGAF), calling RAGE a "broken mess." The biggest complaints describe intense screen-tearing, poor texture loading and numerous other glitches. Most of the problems reportedly revolve around AMD customers, but Nvidia patrons are also having their fair share of issues as well. Even Alec Meer from Rock, Paper, Shotgun says that he's seeing quite a few technical problems on his PC to the point where he isn't even sure he can keep playing.

"Sounds like I’m not alone either," he writes. "The ‘megatextures’ streaming texture system is horribly noticeable. If I spin to camera to look 90 or 180 or more degrees in the other direction, for a split second half the world is blurry and featureless, before the impressively detailed textures pop into sight. It’s really, really distracting, I must say."

Naturally the first thing out of id Software's mouth early Tuesday morning was to make sure the GPU drivers are up to date. Apparently that's the default damage control statement even though most of us have enough intelligence to install the latest drivers when they're released (unless you're on a laptop and installing drivers directly from AMD or Nvidia screws up the entire system, forcing you to wait on the OEM to maybe perhaps someday update their OEM drivers -end rant).

"Everyone, make sure you have latest Nvidia/Ati drivers to play Rage!" John Carmack commands on Twitter.

On the AMD front, the company has actually launched a new, off-schedule graphics driver called the "Catalyst Rage Performance Driver." This release supports Radeon HD 6000 and HD 5000 series cards and is supposed to bring "significant performance gains for single GPU configurations." Unfortunately, this driver is only for Windows 7 users, and there are reports that it hasn't resolved any of the current issues. So far Nvidia hasn't released an optimized driver for its GPUs, but stay tuned.

Despite the issues, the game seems to be doing reasonably well with the critics, receiving an 82 average across all three platforms. "This latest game delivers a huge, exhilarating and gratifying adventure - but a few technical glitches and missing multiplayer modes prevent it from being a perfect pick," reports USA Today.

Seen below is actual footage uploaded to YouTube by a Steam forum member. It shows slow texture loading as he looks left and right. "This is just plain ridiculous," KnaveSkye writes. "I don’t have a beast of a machine, but I can run most games at near maximum settings with a decent frame rate. The fact this game gives you almost no options for graphics makes this kind of performance pretty unacceptable."

Unlike previous games released by id Software, RAGE doesn't offer options to tweak the game's graphics. Instead, the engine reportedly benchmarks and tweaks "invisible settings" to suit the hardware and overall performance. Users can only tweak the resolution, anti-aliasing and gamma.

RAGE Texture Popping

RAGE Launch Video

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  • dark_knight33
    BTW, anyone remember a AAA title that didn't have problems on launch? Even with the distracting textures, at least you can play the game. Ubisoft customers can't say the same thing. Is it unacceptable though? Completely. Nvidia & AMD for certain had early access to the release version of the game. This kinda crap should have been hammered out well ahead of time. Still, when an industry as a whole has no tangible consequences for doing stuff like this, customers get broken games. I wonder how polished it would be if retailers had to take returns on open games?
  • doorspawn

    I never liked the Megatexture idea, but I'm also of the opinion that this JC knows more than me on this topic.
    I hope he got it right this time.
    I'm holding off purchase for now, as I've seen the problem 1sthand.
  • amk-aka-Phantom
    Maybe now Carmack will FINALLY STFU and stop showing off.

    rcmaniac25Maybe I'm lucky. Most of the complaints I have seen are from people using gaming cards. I have a Nvidia Quadro card on a laptop, and not the high end Quardo to boot. I'm running at the highest settings with the exception of AA. Though the texture pop does occur, even at a quick 180 turn around it maybe is 5-10% of the side I'm turning to. So not a huge amount of pop ins. I haven't really hit bad framerates unless it is expected (3rd person view with vista landscape and effects). Tearing, oddly enough, only occurs on menus. Also when bringing up the Steam menu, the game menu's (not Steam's) bottom half inverts and flickers. Otherwise I have no issue.

    Umm... if the game doesn't run properly on GAMING cards, it's crap.

    lradunovic77I bet on SSD setup this would not happen.

    Interesting idea... it reminds me of how SSD significantly speeds up the rendering in WoW after level transition. You're probably right, but those without an SSD should be able to play the game, nevertheless.

    And it's pathetic that there're almost no graphical settings... I love it when the game has a whole bunch of stuff to adjust. No settings = fail.

    Overall, I'm glad I didn't get this game and probably never will.
  • Other Comments
  • dark_knight33
    Nerd*RAGE*?? Ha!
  • Anonymous
    They should fix these issues as soon as possible to make sure that their engine gets licensed.
  • maigo
    Bethesda? There's u're problem