'Cities: Skylines' Heads To Xbox One This Spring

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Nathaniel Mott
Freelance News & Features Writer

Nathaniel Mott is a freelance news and features writer for Tom's Hardware US, covering breaking news, security, and the silliest aspects of the tech industry.

  • dstarr3
    Yargh. How much do I not want to play this on a controller.
    Reply
  • JakeWearingKhakis
    Best city sim there is. Would be cool to play it in the living room without lugging around my desktop ><
    Reply
  • dstarr3
    Well, most mid-range gaming laptops will outpace an X-Bone, so you'd probably have a much better experience just hooking up the laptop to the TV and using Valve's controller from the couch.
    Reply
  • blader15sk8
    @Jakewearingkhakis, just use steam in-home streaming! An old laptop/desktop works fine, or steam link is not that expensive and works with existing PS3/4 and Xbox controllers.
    Reply
  • dstarr3
    19311129 said:
    @Jakewearingkhakis, just use steam in-home streaming! An old laptop/desktop works fine, or steam link is not that expensive and works with existing PS3/4 and Xbox controllers.

    Also a good solution. There is a bit of latency that occurs from streaming, naturally, but C:S doesn't really rely on reflexes or reaction times or frame-perfect inputs of any sort, so latency is really pretty irrelevant, especially the tiny latency streaming introduces. So a game like this is really ideal for the technology.
    Reply
  • falcompsx
    I get the desire to expand to additional customer bases, but this genre of game just isn't suited to a console. Gamepads are not well suited to pretty much any creative game. As others have said, either controls end up clunky, or there is a loss of depth in what you can do. Also a large part of this games appeal is the modding community and support, which i assume won't be available on xbox, but best of luck to paradox, hopefully they can pull off a miracle here.
    Reply