Epic Licenses Out Unreal Engine 3 for FBI, Gov't Training

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Marcus Yam served as Tom's Hardware News Director during 2008-2014. He entered tech media in the late 90s and fondly remembers the days when an overclocked Celeron 300A and Voodoo2 SLI comprised a gaming rig with the ultimate street cred.
  • nukemaster
    MEGAKILL!!!!
    Reply
  • alikum
    Brandon SIf the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.Not to mention picking up a grenade whenever they see 1 and hurl it back at enemies
    Reply
  • Murissokah
    I knew it! The Skaarj are coming.
    Reply
  • drexeus
    Brandon SIf the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.
    completely right. it would be kinda cool to see that though.
    Reply
  • Lord Captivus
    Dont be surprise if you a police officer "jumping around" (hopping) after this training.
    Im dodging bullets!!
    Reply
  • theconsolegamer
    A veteran soldier will become famous after he writes a book called "The Art Of Teabag" and The Art Of Camping"

    He will write about how efficient is to "shoot n' melee" too, using words like n00b, h4x0r, OWNED, PWND.
    Reply
  • freggo
    Nobody here seems to believe that Gov't agencies will create more realistic 'games' with this ?

    It's like comparing MS Flight Simulator with an FFS Level D commercial Flight Simulator.
    Having virtually unlimited funds goes a long way in creating rather realistic 'games' :-)


    Reply
  • COLGeek
    The US Govt (including DoD), has been using game tech for years for simulations/training developments. It makes sense on many levels, especially in regard to costs and effectiveness.
    Reply
  • ojas
    Ah. America's Army 4. I see it.
    Reply
  • __-_-_-__
    let's just hope real life criminals don't find bugs and exploit them.
    Reply