Opening The Vault Door On 'Fallout 4'

"War never changes" has been the mantra of the modern Fallout games, and obviously it carries onto Fallout 4. The latest title from Bethesda Game Studios sets a new story in the New England Wasteland, aka The Commonwealth, and for veterans of the series, most of the gameplay is similar to past Fallout titles, at least on the surface. However, what separates Fallout 4 from its predecessors is the vast improvements in its details, from crafting items to maintaining settlements throughout the area. Most of these are an optional part of the game, but neglecting them would mean missing out on what makes Fallout 4 one of the most enjoyable games to date.

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • bloc97
    Can't wait for fallout 4.
    Reply
  • urishima
    Looks like the System surrounding player health (hp, rads, injuries, status effects, etc) has been simplified.

    Also, you could aim down sights back in New Vegas, so I don't understand why this article claims that this is the first time you could do that.
    Reply
  • urishima
    I find it odd that the review doesn't mention the incredibly dumbed down dialog system. If you were expecting another New Vegas in terms of dialog options and flexibility, then you will be disappointed. In fact, your build has almost no bearing on how conversations go, which is just terrible.
    Reply
  • clonazepam
    Looks like the System surrounding player health (hp, rads, injuries, status effects, etc) has been simplified.

    Also, you could aim down sights back in New Vegas, so I don't understand why this article claims that this is the first time you could do that.

    In a lot of games that allow both 1st and 3rd person, the crosshair often moves. It's like looking through just your left or just your right eye. It has to do with the position of the player camera when in either mode. I think he's probably referring to that in some way.

    No mention of difficulty. I'm guessing the wasteland is kind of a walk in the park, like the past?
    Reply
  • urishima
    In a lot of games that allow both 1st and 3rd person, the crosshair often moves. It's like looking through just your left or just your right eye. It has to do with the position of the player camera when in either mode.

    I don't remember anything of the sort in either New Vegas or Fallout 3. FPS view was true FPS. And that is certainly not what the review said, the review mentions ADS as if it were something new, which it isn't.
    Reply
  • ykki
    So Tom's I take it that you'll do a performance review of the game when it comes out?
    Reply
  • jimmysmitty
    16919346 said:
    So Tom's I take it that you'll do a performance review of the game when it comes out?

    I hope so.

    I am honestly surprised how little this article has gotten attention wise though.
    Reply
  • red77star
    This game is just meh in my opinion.
    Reply
  • clonazepam
    16920178 said:
    This game is just meh in my opinion.

    Based on what? Looks? If so, yeah it looks pretty bad.

    I'm more curious about memorable NPCs, companions, side quests, etc.

    I already can tell I'd pull my hair out trying to navigate VATS, crafting, and building with mouse/keyboard. I'm waiting for real reviews but its a solid "do not buy" for me until modders have a look at it.
    Reply
  • nitrium
    I already can tell I'd pull my hair out trying to navigate VATS, crafting, and building with mouse/keyboard. I'm waiting for real reviews but its a solid "do not buy" for me until modders have a look at it.
    You can use your mobile phone/tablet for VATS now. Android, iOS and Windows Mobile versions are available.
    Reply