CyberGlove key to more realistic movies and games?

Making realistic character animations for games and movies is tough work for graphic artists. Hand gestures are particularly difficult because of the hand's many joints and fingers. Motion tracking devices, such as Immersion Corporation's wireless CyberGlove II, help animators cut production times by allowing them to capture motion, instead of manually moving each digit. Company representatives brought the glove to our offices for a demonstration.

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Humphrey Cheung was a senior editor at Tom's Hardware, covering a range of topics on computing and consumer electronics. You can find more of his work in many major publications, including CNN and FOX, to name a few.