Intel: x86, 32-bit on-die application support dropped for IA-64 Montecito

Hillsboro (OR) - This afternoon, an Intel spokesperson confirmed to TG Daily that the Montecito platform, which will premiere the company's next-generation 64-bit Itanium architecture, will dispense with executing all 32-bit instruction set applications on-die, prompting customers to opt instead for software-based emulation which Intel promises will be faster anyway.

The disposal of the on-die feature was discovered last week by CNET reporter Joris Evers, who noticed the omission of any mention of x86 platform emulation in an addendum manual for the Montecito platform released by Intel last week, entitled "Dual-Core Update to the Intel Itanium 2 Reference Manual." The update manual refers to the fact that first-generation IA-32 processing support had been moved from the hardware level, to emulation software called "IA-32 Execution Layer." "IA-32 EL is OS-based and is only available after an OS has booted," it states, which is the manual's way of saying it's a program on disk, not microcode on a chip.

What was unclear was whether this meant for certain that x86 emulation was being moved to IA-32 LA as well, or perhaps to some other unmentioned service. But in a statement to us this afternoon, Intel spokesperson Scott McLaughlin stated, "x86 software will run on Montecito using the IA32-EL emulation software rather than via an on-die solution."

Later, McLaughlin added that all of his 32-bit "legacy apps" run fine on the Itanium-2 64-bit platform, "which is all I care about, really."

With Intel's more consumer-related projects having stolen the spotlight, not much had been stated about Intel's plans for Montecito and Itanium 2 since last September's demonstration at the IDF conference.

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