Intel XeSS Supersampling Tech Showcased in Hitman 3, Riftbreaker

Intel XeSS implementation materials.
(Image credit: Intel)

As part of its InnovatiON 2021 initiative, Intel announced a new partnership with Hitman 3 developer IO Interactive and The Riftbreaker developer Exor Studios. The announcement includes the first ever video footage of Intel's XeSS (Xe Super Sampling) working on actual market-available games - specifically, Hitman 3 and The Riftbreaker.

For some reason, Intel elected to upload the video in only 1080p quality; however, the company has committed to updating the upload with 4K streaming quality, which should make it easier to see Intel's tech and its image quality repercussions in finer detail. Some image quality comparisons can still be made, though, and it's clear that XeSS upscaling from 1080p to 4K resolution delivers much better image quality than a simple 1080p render. 

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Francisco Pires
Freelance News Writer

Francisco Pires is a freelance news writer for Tom's Hardware with a soft side for quantum computing.

  • hotaru.hino
    If the purpose is to say you can get near 4K quality while rendering at 1080p, then where's the native 4K image so we can compare how good the thing actually is?
    Reply
  • OMGPWNTIME
    hotaru.hino said:
    If the purpose is to say you can get near 4K quality while rendering at 1080p, then where's the native 4K image so we can compare how good the thing actually is?
    "Intel elected to upload the video in only 1080p quality; however, the company has committed to updating the upload with 4K streaming quality, which should make it easier to see Intel's tech and its image quality repercussions in finer detail. "
    Reply
  • Jim90
    Ya gotta love Intel - deliberately softening/blurring that 1080p footage!

    This drive to push upscalers on us is concerning. It won't be long before someone uses this as hidden tech in order to 'speed up' rendering against the competition...always ON? - no thank you, the user must make that choice!
    Reply
  • TerryLaze
    Jim90 said:
    Ya gotta love Intel - deliberately softening/blurring that 1080p footage!
    Is it that or does 1080 blown up to 4k just look like that without an upscaler?
    I mean what's the point to upscale to 4k if you don't have a 4k display.
    Reply
  • hotaru.hino
    OMGPWNTIME said:
    "Intel elected to upload the video in only 1080p quality; however, the company has committed to updating the upload with 4K streaming quality, which should make it easier to see Intel's tech and its image quality repercussions in finer detail. "
    It's not the resolution of the video I'm concerned about. It's that they're giving us renderings of a 1080p native image and a 4K XeSS image, but they don't give us the 4K native image of the game itself. I've no doubts that you can pretty up a 1080p native image. But if you're going to imply you can get near 4K native quality, then provide a 4K native image.
    Reply
  • derekullo
    TerryLaze said:
    Is it that or does 1080 blown up to 4k just look like that without an upscaler?
    I mean what's the point to upscale to 4k if you don't have a 4k display.
    If you render something at 4k and then downscale to a lower resolution you can drastically reduce the amount of aliasing for very straight edges.

    This is superior to all forms of anti-aliasing in terms of quality, although you do take a massive fps hit.
    Reply
  • spongiemaster
    hotaru.hino said:
    If the purpose is to say you can get near 4K quality while rendering at 1080p, then where's the native 4K image so we can compare how good the thing actually is?
    Sure, but the images still serve a purpose. Does upscaled look better than native 1080p? Then you're getting better image quality with basically the same performance. There are 2 ways to look at these upscaling technologies. Similar image quality with better frame rates, or better image quality with the same frame rate.
    Reply