Skip to main content

'Mass Effect: Andromeda' Will Let You Craft Firearms, Melee Weapons

At The Game Awards last month, we were treated to some gameplay footage from the highly-anticipated Mass Effect: Andromeda, which briefly showed that you can craft items throughout your campaign. Yesterday, the game’s lead designer, Ian Frazier, revealed a bit more about the new mechanic coming to the Mass Effect series.

On Twitter, Frazier wrote that you’ll be able to craft melee weapons. One such example was a warhammer created in the style of the Krogan alien race. In addition, you can even give it a custom name. In this case, Frazier named it “Grabthar’s Hammer” (that’s a Galaxy Quest reference, in case you didn’t know). Justin Perez, another developer at Bioware, followed suit and told Frazier that he crafted an assault and sniper rifle called “Fast” and “Furious,” respectively.

Firearms and melee weapons aren’t new to the series, but the inclusion of more variations on melee weapons in the single-player campaign is something that players didn’t see during Commander Shepard’s adventures. In Mass Effect 3’s single-player story, you had access only to the omni-blade as your sole melee weapon. In fact, you could wield different melee weapons only in the multiplayer portion of Mass Effect 3. With Andromeda, however, Frazier said that there will be a dedicated melee slot in your arsenal so that you can get up close and personal with the enemy with a weapon of your own design.

The entire crafting feature is also new to Mass Effect. However, other Bioware-based games featured the mechanic prominently, most recently Dragon Age: Inquisition. Even though it seems that the crafting in Mass Effect: Andromeda is based on Dragon Age: Inquisition, Frazier noted that it will have some differences, but that more information on the subject would come at a later time.

With the game set to release in about two months, you can expect more information and videos to appear in the coming weeks. Until then, you should probably play through the last three games as a refresher before Mass Effect: Andromeda arrives on store shelves.

NameMass Effect: Andromeda
TypeRPG, Sci-Fi, Third-Person Shooter
DeveloperBioWare
PublisherEA
PlatformPC, PlayStation 4, Xbox One
Where To BuyOriginPlayStation StoreXbox StoreAmazonBest BuyTargetWalmartGameStop
Release DateMarch 21, 2017
  • araczynski
    i am so drooling to try this out on my 49" 4k tv hooked up to a 1070, 4 feet from my face.
    Reply
  • nitrium
    Shoehorning crafting into every game imaginable is so 2012... and, err, actually it never really went away. Seems so unnecessary in a Bioware game. Did anyone ask for this?
    Reply
  • AndrewJacksonZA
    I was also about to post a fed-up comment about crafting - which I don't like at all - until it clicked in my head that one COULD say that customising your lightsaber in SW: KOTOR was crafting, which was pretty darn fun.

    However, I'm not too sure that I have so many leisure hours to faff around on finding crafting items now as I did when I was in university. Bioware: PLEASE INCLUDE CHEAT + MOD SUPPORT SO THAT I CAN ENJOY YOUR GAME WITHOUT HAVING TO WASTE MY LIFE GRINDING!!!!

    Edit: Added "crafting, which was" which clarified my feelings and love for KOTOR. :-)
    Reply
  • rantoc
    Add grind time and claim the game is 100 hrs rather than just 5 hrs without. Reason for most crafting in games nowadays.

    The question if it applies to this one, guess time will tell.
    Reply
  • cats_Paw
    I just hope it will be less of a shooter than ME3. I liked ME1, I loved ME2 (I think I have played it around 18 times). I did not even finish ME3 (just youtubed the ending... you can imagine my smile when I noticed what I speared myself from).

    I just couldn't play that Call of mass effect abomination.
    Reply
  • xapoc
    I want to be able to craft my spaceship!
    Reply
  • none12345
    "I just hope it will be less of a shooter than ME3. I liked ME1, I loved ME2 (I think I have played it around 18 times). I did not even finish ME3 (just youtubed the ending... you can imagine my smile when I noticed what I speared myself from).

    I just couldn't play that Call of mass effect abomination.
    "

    Hrm i dont get that, i loved me1, i loved me2, i loved me3. Sure the ending of me3 leaves something to be desired. BUT, its about the journey not the destination. And the character interaction/lore make it worth it.
    Reply
  • Pdiddy1134
    Hey, can you not <removed by moderator> have the label of your articles contain spoilers? Some people are trying to avoid as many new details about this game as possible. This isn't even a gaming news site. Thanks a lot. Try "New Mass Effect Andromeda Details" or something next time.

    <watch the language>
    Reply
  • HaB1971
    "BUT, its about the journey not the destination. And the character interaction/lore make it worth it."

    For you it might be, I personally don't give a damn about character interaction/lore. People play for many different reasons I don't play for a journey... If the game entertains me for a few hours it has done its job. Like with movies, I don't care about character development, did it entertain me yes or no... that's all I care about
    Reply
  • blppt
    I really liked ME3, even the original ending(s), but the thing that worries me about BW is how disappointingly forgettable DA:I was, and since that was their last title, it has me kind of worried for this new Mass Effect.
    Reply