Motion Capture Inside VR Now Possible, Cloudhead Games And Noitom Did It With HTC Vive

3

“In a way, the performer and the scene operator were dancing,” wrote Cloudhead Games. The studio was referring to a skunkworks-type experiment wherein the Cloudhead team developed a motion capture system for actors, using VR.

Yes, motion capture (MoCap), the same technology used to build virtual characters into games and movies, the one that usually requires plenty of studio space, copious green screens, actors decked out in node-covered green suits, and tennis balls on sticks as a stand in from everything from an item to grab or a monstrous dragon to fight. And a lot of money.

Latest Videos FromTom's Hardware
TOPICS

Seth Colaner previously served as News Director at Tom's Hardware. He covered technology news, focusing on keyboards, virtual reality, and wearables.

  • joebakb
    I'd just like to point out that this is an excellent article with the Cloud to Butt Chrome extension.
    Reply
  • joebakb
    I'd just like to point out that this is an excellent article with my Butt to Butt Chrome extension.
    Reply
  • _3TEN30
    WOW Great JOB! I love this article very inspirational!
    Reply