Nvidia adds Vulkan compatibility to Smooth Motion frame generation, complete with a boost for emulators

Nvidia rtx 50 series
(Image credit: Nvidia)

Nvidia's latest driver-based frame generation technology (RTX 50-series exclusive) now supports all three major gaming APIs. A user on the Nvidia subreddit confirmed that Smooth Motion stealthily received an update allowing the technology to support Vulkan titles in addition to DX11 and DX12. In addition, Vulkan support will allow Smooth Motion to work with emulators, bringing frame generation to older games that are emulated through Proton or DXVK.

Smooth Motion is Nvidia's competitor (or counterpart) to AMD Fluid Motion Frames (or AFMF/AFMF2). Just like AFMF, Smooth Motion is a driver-based frame generation technology that works in any game (as long as the API is supported) and is completely developer-agnostic.

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Aaron Klotz
Contributing Writer

Aaron Klotz is a contributing writer for Tom’s Hardware, covering news related to computer hardware such as CPUs, and graphics cards.

  • HyperMatrix
    Smooth Motion can actually be really useful. I loaded up Crysis Remastered last night and was getting around 200fps and the frame pacing just wasn’t smooth. Whereas using higher resolution DLDSR + Smooth Motion at like 160-180fps actually looked and felt better than 190-200fps native frames.
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