AMD RX Vega 64 runs Indiana Jones and the Great Circle at well over 30FPS in Linux with RADV driver

AMD Vega Series
(Image credit: AMD)

Ray tracing has long been "proven" only to be playable on GPUs boasting hardware-accelerated ray-tracing capabilities. However, AMD GPUs dating back to the first GCN-based graphics cards (including GPUs such as the Radeon HD 7970) have been capable of running ray tracing for a while through software emulation. Clewless Clay on YouTube brought this fact to our attention, and several sources demonstrate ray-tracing on older AMD GPUs, including a Vega 64 graphics card running Indiana Jones and the Great Circle at well over 30 FPS.

The software-based ray-tracing implementation offers surprisingly potent performance. One YouTuber fittingly named "no RTX no problem" shared a video of an RX Vega 64 running Indiana Jones and the Great Circle in Linux Fedora 41 at 1080p with 50% resolution scaling (720p internal resolution) with medium graphics settings at playable frame rates. Frame rates hovered anywhere between 50 to 60 FPS average.

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Aaron Klotz
Contributing Writer

Aaron Klotz is a contributing writer for Tom’s Hardware, covering news related to computer hardware such as CPUs, and graphics cards.

  • artk2219
    It would be interesting to see if this could be ported to Windows,maybe part of the Nimez drivers or something. It would allow some people using older cards the ability to play these newer games that require ray tracing, even if its not at the highest settings.
    Reply
  • ezst036
    This, right here folks, is an example of why Linux is the future of gaming. .... its why Valve is so heavily invested in Linux.

    No corporate hold-backs. No Microsoft limitations. No driver cut-offs. No more artificial planned obsolescence. A modder can easily do what a modder wants to do, compared to its harder to do things on locked up platforms.

    We don't need the corporations. The corporations need us.
    Reply
  • Thunder64
    ezst036 said:
    We don't need the corporations. The corporations need us.

    It's symbiotic. Try posting that without a corporation.
    Reply
  • edzieba
    Ray tracing has long been "proven" only to be playable on GPUs boasting hardware-accelerated ray-tracing capabilities.
    Proven by who? Real-time ray-tracing predates hardware graphics accelerators.
    Reply
  • MooseMuffin
    ezst036 said:
    This, right here folks, is an example of why Linux is the future of gaming. .... its why Valve is so heavily invested in Linux.

    No corporate hold-backs. No Microsoft limitations. No driver cut-offs. No more artificial planned obsolescence. A modder can easily do what a modder wants to do, compared to its harder to do things on locked up platforms.

    We don't need the corporations. The corporations need us.
    Not sure what this has to do with Microsoft, seems like AMD could open source their Windows drivers if they wanted to.
    Reply
  • salgado18
    MooseMuffin said:
    Not sure what this has to do with Microsoft, seems like AMD could open source their Windows drivers if they wanted to.
    Could they? Considering that AMD drivers in Linux are open source but Nvidia's are not, there may be an external reason for proprietary drivers on Windows. Maybe they don't get official validation if open source?
    Reply
  • ClewlessClay
    I never imagined that my video would be picked up for a Toms Hardware article! I knew this was something more people needed to know about though. Thank you for spreading the word/vid! Also like and subscribe :p
    Reply
  • mitch074
    emulate_rt was needed for me to run Black Myth:Wukong (and its benchmark tool) on both a Vega 8 iGPU and my old Polaris (RX480 8 Gb) - it wouldn't load in DX12 mode without it.
    Enabling RT at its lowest setting turned it into a slideshow on the iGPU, and crashed the RX480. But, it allowed me to actually play it on my older rigs.
    Of course, running it in 720p 25% FSR looked awful, but kudos to the devs, it was actually both playable and visible. I merely got strong Tomb Raider (VGA) vibes...
    Reply
  • OwningYou
    ClewlessClay said:
    I never imagined that my video would be picked up for a Toms Hardware article! I knew this was something more people needed to know about though. Thank you for spreading the word/vid! Also like and subscribe :p
    Oh yes, like and subscribe to you for content that you literally stole. When Indiana Jones released, another YouTuber made a video about ray tracing emulation on Vega & I know for a fact that is where you got the content for your video from. You didn't even credit the guy, Toms Hardware failed to credit him too. #THEFT
    Reply
  • ClewlessClay
    OwningYou said:
    Oh yes, like and subscribe to you for content that you literally stole. When Indiana Jones released, another YouTuber made a video about ray tracing emulation on Vega & I know for a fact that is where you got the content for your video from. You didn't even credit the guy, Toms Hardware failed to credit him too. #THEFT
    I mean yeah I link to it in the description and comments
    Reply