Benchmark Results: 3D Games
Play-by-play benchmark comments are needed whenever inconsistencies are found, but that didn’t happen with the game tests of today’s article. We thus grouped all of these together on a single page to show an overall pattern.
Single-task gaming doesn’t require anything more than 3 GB to achieve full gaming performance, even at high resolutions and details. Of course, the key here is single-task. We heard your comments in the 64-bit story, requesting multi-task testing, and that's coming later. For now, what about applications?
im currently researching building a workstation for photoshop and some 3d modelling to be imported and rendered in CS4
any help much appreciated im no hardware guru :)
It's generally accepted that XP uses less RAM than Vista, so you should be fine with 4GB (which, with 32-bit XP, will yield around 3GB of usefull address space).
What the heck is that image on the front with all the memory modules!
Can you supply a link with a bigger pic??? That's just insane!
It looks like a memory testing machine or burn-in rack to me...I'm not sure where the site found it.
curiousgeorgieoHey guys I was wondering: What if you had a 9g game loaded completely on a ramdrive (64bit+software) then kept the remaining 3 for regular ram?
That's a great idea! Because it takes sooo long to copy an entire game from the hard drive to "anything" (even RAM), most users won't even try it. But you would get super-fast map loads!