OUYA Dev Consoles Ship December 28

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • darkchazz
    Tegra 3? this thing will be outdated on release.
    Why power a gaming console with a chip that can barely even handle 720p resolution thanks to its abysmal memory bandwidth? not to mention the crappy GPU that is based on ancient PC tech scaled down to work on mobile.

    IMO they should've went with at least Snapdragon S4 Pro.
    But I guess with clever nvidia marketing you can fool most people.
    Reply
  • kawininjazx
    darkchazzTegra 3? this thing will be outdated on release.Why power a gaming console with a chip that can barely even handle 720p resolution thanks to its abysmal memory bandwidth? not to mention the crappy GPU that is based on ancient PC tech scaled down to work on mobile.IMO they should've went with at least Snapdragon S4 Pro.But I guess with clever nvidia marketing you can fool most people.
    I have to agree, while I love my Nexus 7, my Samsung GS3 is a lot faster overall with the Snapdragon Dual Core and 2GB of RAM. However, the games on the Nexus 7 still run great and look Playstation 2.5 quality.
    Reply
  • bigdog44
    Another reason MS is coming out with a set top box...
    Reply
  • tipoo
    I'll be keeping an interested eye on this, even if it doesn't go huge 99 dollars for a free to play based gaming console doesn't sound bad, and full versions of games will be much cheaper than traditional consoles.

    Those criticizing its its specs need to realize they had to bundle the console and controller in a certain price point, the Tegra 3 is some incredibly cheap and small silicon. I'm not sure about the S4 Pro but the T3 is far smaller and thus cheaper than most current gen mobile SoCs. And 28nm production still hasn't ramped up as much, so there's another ding for going with another chip.

    I hope something comes of this, an open gaming console seems like a very interesting idea.
    Reply
  • samwelaye
    darkchazzIMO they should've went with at least Snapdragon S4 Pro.But I guess with clever nvidia marketing you can fool most people.
    Snapdragon S4 Pro was not anywhere near being out when this device was conceived and manufacturing plans started. You can't design a device around a chip that isnt out, then expect to just put it in when the chip is released. Why do you think consoles are always behind PCs? There is a development cycle...
    Reply
  • tipoo
    They do take a 30% cut of game pro fits though, I wonder if another truly open gaming box will eventually overtake this idea.
    Reply
  • bustapr
    this will hopefully spawn some great indie game devs. thw tegra 3 may not be the best out there, but has enough juice to allow much unexplored creativity on android. im quite interested in seeing the games devs will start making now that an android console with controller is coming out.
    Reply
  • mousseng
    I'm still not convinced Ouya will be a success, but hey - I wish them the best, even though I'll likely pass it up. I am wondering, though, if they plan on updating the hardware standard (and if so, how often?) to keep up with the times, or if they'll go the way of their competition and simply release a new console entirely (rather than revising the same design).
    Reply
  • teh_chem
    As the very first poster said, I can't comprehend why this platform is considered viable by the inventors, and why the developers and consumers think anything productive will come of it. How much can one really optimize code to utilize hardware with fundamental flaws/limitations? And to what extent? Will consumers want to spend more than $10 on a Tegra3-based game, knowing full well that it's likely a limited lifespan and also more than likely will have poor backwards and forwards compatibility?
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  • bustapr
    teh_chemAs the very first poster said, I can't comprehend why this platform is considered viable by the inventors, and why the developers and consumers think anything productive will come of it. How much can one really optimize code to utilize hardware with fundamental flaws/limitations? And to what extent? Will consumers want to spend more than $10 on a Tegra3-based game, knowing full well that it's likely a limited lifespan and also more than likely will have poor backwards and forwards compatibility?and like some others pointed out, this was a kickstarter project that was started pretty much when tegra 3 was considered great and is to this day considered cheap. you cant just promise one thing in a kickstarter and end up changing plans. and you kind of wrong about devs not finding anything productive in it. devs dont look to make games with the best there is, they look to make games with the standard, kind of like consoles. if you release a console that at least around 60k people will have on release and thousands more will buy on day one, you can be sure devs will make games based on this console. also should notice that some of the best games on android are made in 2d with sprites and dont need crazy hardware to run and the most advanced games on android run well on tegra 3.
    Reply