AMD, Nvidia Release New Drivers For ‘Mirror’s Edge Catalyst’

AMD and Nvidia released day-one graphics drivers for Mirror’s Edge Catalyst, with each company piggybacking other features, fixes and functionality with the update for their respective GPUs.

AMD Radeon Software Crimson Edition 16.6.1

In addition to a day-one driver for Mirror’s Edge Catalyst, AMD’s Radeon Software Crimson Edition update features support for Paragon, which is available now with an Early Access Season and quickly approaching its open beta launch. The new software also features a Crossfire profile for Dark Souls III.

AMD Radeon Software Crimson Edition 16.6.1 also fixes several nagging issues. Flickering that appeared when watching videos in web browsers, playing Fallout 4 in Crossfire, and using the Oculus Rift when multiple displays are connected with different resolutions has been eliminated. AMD Crossfire mode options in Radeon Settings will now properly take effect on Origin or Uplay applications, and HDMI scaling options will no longer be missing when the display is set to an interlaced resolution. In addition, the driver improves performance in DiRT Rally on some tracks that were hindering performance with rain and night scenes.

The list of known issues appears to be mostly caused by use-case scenarios. Forza Motorsport 6: Apex may flicker when using AMD FreeSync technology (so don’t do that); Battlefield 4 can crash when using Mantle (so use DirectX); using Quad AMD Crossfire can cause The Division to hang (so don’t do that); and a few game titles may fail to launch or can crash if the AMD Gaming Evolved overlay is enabled (so again, don’t do that).

Other problems, including shimmering textures in Doom and Frame Rate Target control profiles not working on some games, have less obvious fixes, and AMD continues to work in improve its drivers with every release.

Nvidia Game-Ready Driver 368.39

Nvidia released its own game-ready update for Mirror’s Edge that features a unique option for GTX 1080 and 1070 GPUs for the new game that the company calls “Hyper settings.” DICE claimed it was able to dramatically increase environmental details and improve almost every aspect of performance, including shadow, lighting and reflection quality, visual effects, motion blur and Resolution Scale’s down sampling by making full use of the GPU and its 8 GB framebuffer. This could just be snake oil (or just a simple preset with a fancy new name), but we’d be interested to put these new Hyper settings to the test to see the difference in workload and graphics fidelity on a GTX 1080.

The new driver also marks the debut of official support for the GTX 1070 (which hits the market this Friday), in addition to being game-ready for Edge of Nowhere, an Oculus-exclusive VR title from the creators of Ratchet and Clank.

AMD Radeon Software Crimson Edition 16.6.1 is available now in 32-bit and 64-bit versions. Nvidia's Game ready 368.39 driver is available now from the company’s website, or you can update using GeForce Experience.

Derek Forrest is an Associate Contributing Writer for Tom’s Hardware and Tom’s IT Pro. Follow Derek Forrest on Twitter. Follow us on Facebook, Google+, RSS, Twitter and YouTube.

Derek Forrest
Derek Forrest is a Contributing Writer for Tom's Hardware US. He writes hardware news and reviews gaming desktops and laptops.
  • elbert
    No mention of the 10 series N17X laptops coming in August? The GPU is an under clocked full version 10 series GP104.
    Reply
  • ikaz
    lol Hyper settings probably just means that this game (and probably others) doesn't even use half of the 8gb that the card has so they probably using the extra memory to cache more information. Maybe something they learned from the 970 3.5/.5 GB, I still wish there was 4GB of 1070 that *could* have brought the MSRP from 379.99 to 329.99 for those of us who still plan on gaming @1080p or even maybe 1440p.

    Reply
  • blppt
    Shocking...AMD's drivers were actually out ahead of Nvidia's. The times they are a-changin'
    Reply
  • ohim
    Low, mid , high , ultra, hyper, Super duper , Ludicrous ... how to overcomplicate video settings ...
    Reply
  • Pedasc
    Shocking...AMD's drivers were actually out ahead of Nvidia's. The times they are a-changin'

    Weren't they out at the same time?

    I am slightly annoyed that every major new game release has a new driver but I guess that is the way things are now. Considering the number of times I've been burned by a bad driver release and had to roll back it makes me a bit nervous.
    Reply
  • blppt
    Nah, AMD's was available Monday (later in the day, IIRC, East Coast US), and Nvidia's only showed up yesterday.
    Reply