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EA Opens New DICE Studio, Confirms Frostbite Go Engine

By - Source: Gamasutra | B 15 comments

EA's new DICE studio based in Los Angeles will focus on Star Wars games. Meanwhile, DICE is currently working on a mobile version of its popular engine.

Following the announcement that Electronic Arts would develop and publish new games based on the Star Wars franchise, the gaming giant is reportedly opening a new DICE studio in Los Angeles to solely work on those specific titles. The studio will open its doors by the end of 2013 with a staff of around 60 developers. The main DICE headquarters will continue to be stationed in Stockholm, Sweden.

Company general manager Karl-Magnus Troedsson told The Wall Street Journal that the new L.A.-based studio will go head-to-head with local rivals Infinity Ward and Treyarch, both of which are owned by Activision. "There is an extreme talent pool over [there] that we want a part of," he added. "It's no secret that our main competitor is there."

The new DICE studio has already started hiring, and even pulled talent in from the Medal of Honor team. Currently, it's unknown what this studio will be working on alongside the main DICE studio in Sweden, but the Star Wars game will be powered by the Frostbite 3 engine, the same foundation that will serve up Battlefield 4 this fall.

In addition to the new studio, EA confirmed on Wednesday a mobile version of the Frostbite engine called Frostbite Go. "One of our most exciting current projects is called Frostbite Go, a mobile division empowering EA game developers with Frostbite’s proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms," states the Frostbite website.

A NeoGAF member also uncovered other comments on the Frostbite page, including a confirmation that Frostbite games are currently in development for current and future platforms including mobile devices. "Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today’s market," the site reads. "Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from Xbox 360 and PlayStation 4 to iOS and Android."

The Frostbite team located in Stockholm is split into six groups, one of which is working on the Frostbite Go engine. The other five include Audio, Core Systems, Physics, Production Systems and Rendering teams.

The Frostbite engine was originally created by DICE back in 2006 and first used in 2008's Battlefield: Bad Company. A second version of the engine, aka Frostbite 1.5, made its debut with Battlefield 1943 in 2009. Frostbite 2, the first major upgrade to the engine, went live in 2011 with the launch of Battlefield 3. EA revealed on Tuesday that Battlefield 4 will be the first title to use the fourth-generation Frostbite engine this fall.

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  • 7 Hide
    immanuel_aj , May 16, 2013 3:08 AM
    That's hilarious! First they say that they could not get Frostbite running well on the WiiU, and now they said they're going to develop a Frostbite version for mobile and other platforms "from Xbox 360 and Playstation 4 to iOS and Android." Clearly not mentioning the WiiU here indicates that they don't intend to publish any games for it on the FPS side.
  • 1 Hide
    utgardaloki , May 16, 2013 4:04 AM
    Not too hilarious. The team tried to get a version closer to PC and last gen consoles up and running. Not the "android version" of it. The Wii U CPU doesn't seem to be up to snuff. And to optimise the engine to function well on an "isolated" (Power PC) platform many developers have doubts about might not be in their best interest.
  • -3 Hide
    illLoGiQ , May 16, 2013 4:05 AM
    Cause WiiU or anything Nintendo is child's play. Considering Nintendo will not hold a press conference at E3 2013 says alot also. Nothing big to show and opting to show anything if new at smaller events or by way of Nintendo Direct.
  • 4 Hide
    Cons29 , May 16, 2013 4:16 AM
    i think they said that they won't have it on wiiU and now they have mobile well because mobile is different. they already have one for console but not yet for mobile, maybe it's not worth it for them to customize one for wii alone. while mobile is a big market
  • -1 Hide
    Soda-88 , May 16, 2013 4:44 AM
    Oh look, EA just scored a deal with another cashcow franchise, yay!
  • 4 Hide
    athulajp , May 16, 2013 5:48 AM
    Quote:
    That's hilarious! First they say that they could not get Frostbite running well on the WiiU, and now they said they're going to develop a Frostbite version for mobile and other platforms "from Xbox 360 and Playstation 4 to iOS and Android." Clearly not mentioning the WiiU here indicates that they don't intend to publish any games for it on the FPS side.


    The reason why it isn't on the WiiU isn't because of the lack of horsepower, it's because porting it just wasn't worth the amount of effort they had to put in. The WiiU is supposedly too complicated.
  • 3 Hide
    kinggraves , May 16, 2013 8:06 AM
    "Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today’s market," As long as it isn't the Wii U. No, this isn't about CPU power. You can troll on about the Wii U all you want, it isn't a PC beast. It isn't $600+ either. It can at least run mobile level games. This isn't because PPC is "too complicated" to write for. Many previous gens have been PPC based and they've coded for it. It's because x86 is too easy to port to. It isn't Nintendo's choice, it's the other consoles choice to switch to the same platform as a PC and make things that much easier. This is a choice they likely made after they knew what was in the Wii U. Sucks being out first, doesn't it? They're willing to port to mobile because the industry thinks mobile is some magical gold mine of customers that want to play Madden on a 4" screen. They don't realize that for every hit mobile game there's a thousand that don't make a dime. The industry ported a bunch of old titles over to the Wii U, expecting a new market on the console to suddenly blossom out of games people ALREADY PLAYED. When it didn't happen they decided Wii U won't make any money. CEOs are too stupid to realize people that wanted to play AC3 and CoD already owned them, and weren't going to rebuy a game they already had. You want results of a decent 3rd party game? ZombiU is one of the Wii U's top sellers. A 3rd party zombie shooting game. Again, no EA on Wii U, nothing of value lost, have fun paying extra for Jedi in every SW game.
  • 4 Hide
    spartanmk2 , May 16, 2013 9:00 AM
    Wish they would make a BF 1942 HD version :/ 
  • 0 Hide
    Miharu , May 16, 2013 11:01 AM
    Basicly, EA think they can make tons of money with mobile.
    They don't invest in Wii U because they won't make a tons of money.
    It's not a question of hardware or horsepower, it's just a money issue.
    They play politics and like always they lie to us BIG TIME.
  • 2 Hide
    DarkSable , May 16, 2013 11:49 AM
    Dice needs to make the sequel to Mirror's Edge... on the frostbite engine.
  • -1 Hide
    zachusaman , May 16, 2013 12:28 PM

    6immanuel_aj , May 16, 2013 10:08 AM x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x . x .
    That's hilarious! First they say that they could not get Frostbite running well on the WiiU, and now they said they're going to develop a Frostbite version for mobile and other platforms "from Xbox 360 and Playstation 4 to iOS and Android." Clearly not mentioning the WiiU here indicates that they don't intend to publish any games for it on the FPS side.
    Actually its because when Nintendo was looking for a partner to help them with online EA was hoping to ram Origin down their throat, but Nintendo saw that spyware is bad and decided against it, so in turn EA said that theres going to be no garbage sport rehash games or DLC microtransaction riddled half finished games on the WiiU, such a tragic loss for Nintendo..
  • 0 Hide
    ubercake , May 16, 2013 12:33 PM
    I wonder if this studio will focus on getting the BF3 launcher on PC to work better?
  • 0 Hide
    nikoli707 , May 18, 2013 9:09 PM
    Wow, nobody cares about mobile gaming, i know many peeps and not one takes cell phone gaming seriously or plays for more than 5 minutes. This country is turning into dumb down everything.
  • 0 Hide
    nikoli707 , May 18, 2013 9:11 PM
    BTW, i would love to see a full featured frostbite 3 powered angry birds, ery body knows that would see like hotcakes.