Sign in with
Sign up | Sign in

Kinect for Xbox One Also Coming to PC

By - Source: Shacknews | B 22 comments

Looks like Kinect 2.0 won't be an Xbox One exclusive.

Shacknews has learned that the new Kinect 2.0 device bundled with Microsoft's upcoming Xbox One won't be an exclusive to the console, and will be offered for the PC as well. Kinect program manager Scott Evans relayed the news to the site, promising that more information will be revealed soon. That said, we expect to hear more at E3 2013 next month.

This is certainly good news given that Microsoft didn't release Kinect for Windows until early 2012, a little over one year after the device was launched on the Xbox 360. Shacknews speculates that Microsoft may use the same release pattern for Kinect 2.0 although Microsoft's previous hesitance was due to wanting to keep Kinect an Xbox 360 exclusive. However enthusiasts used Kinect on the PC nonetheless, and soon Microsoft caved in and released an unofficial SDK followed by a commercial version.

On Tuesday Xbox's UK marketing director Harvey Eagle told IGN that the new console will not function without a Kinect connection in "all cases". He also said that Xbox One owners will be able to play in the bedroom. "We use the living room almost as a moniker - that's where we assume the best screen is in the house," he said. "But if you like to play in any other room in the house, the Xbox One will deliver the same quality of experience whatever the environment."

Kinect 2.0 is also reportedly capable of detecting a user's current heart rate by examining his/her skin color and transparency. It also keeps track of different player profiles by linking them to a specific controller. When Player One swaps controllers with Player Two, the new console can recognize which profile is the new Player One.

Kinect 2.0 sports a 1080p RGB camera, a huge improvement from the VGA sensor used in the original Kinect. It also processes two gigabits of data per second to accurately read the user's environment, and allows for six "skeletons" to fit in the frame at once. The field of view is 60-percent better than the first generation, and the minimum object threshold is 2.5 times better than before.

Display 22 Comments.
This thread is closed for comments
  • -1 Hide
    jn77 , May 22, 2013 10:04 AM
    Didn't they announce this back in 2011?
  • -2 Hide
    atminside , May 22, 2013 10:05 AM
    LOL, so will all future PC windows based games require Kinect as well? That would be too funny if that were ture....but not really
  • 5 Hide
    TheBigTroll , May 22, 2013 10:29 AM
    id like to see how this is useful in playing fps games
  • 0 Hide
    griptwister , May 22, 2013 10:56 AM
    They should remove the E from One and switch the O and the N and just call it the "Xbox No"
    Because I hate Msft and what they're doing to gaming. Its not an xbox, it's a Wii-Vo
  • -1 Hide
    bull22 , May 22, 2013 11:13 AM
    I barely see the point of Kinect for Xbox other than kid or group games, therefore I really have no purpose for it on my PC.
  • 0 Hide
    DRosencraft , May 22, 2013 11:45 AM
    Kinect for PC would be interesting to see/use. Being that I have no interest for Kinect otherwise, and no interest in the Xbox One, this is at least something I will pay attention to.
  • 0 Hide
    sporkimus , May 22, 2013 11:49 AM
    Microsoft's latest push for Windows 8? Using Kinect to interact with your desktop without having a touchscreen.
  • 0 Hide
    shafe88 , May 22, 2013 12:12 PM
    So is this Microsoft's new plan to get rid of the keyboard and mouse since windows 8 failed to do so. So with Kinect coming to pc, will the next version of windows have three different UI's instead of two, one for keyboard/mouse, one for touch screen and now one for Kinect.
  • 0 Hide
    SirGCal , May 22, 2013 12:20 PM
    Since the 'One is just a PC, makes sense to clean up more $ while they can...
  • 0 Hide
    anxiousinfusion , May 22, 2013 12:24 PM
    I think I'd rather use leap motion.
  • 6 Hide
    shafe88 , May 22, 2013 12:49 PM
    Quote:
    id like to see how this is useful in playing fps games
    Well if it can capture hand gestures, you can give people the middle finger.

  • 0 Hide
    nekromobo , May 22, 2013 1:19 PM
    I have the kinect and kept it in the box after buying.
    Just not worth the hassle, also how do they make sure there isnt spying through it???
  • 0 Hide
    hitman40 , May 22, 2013 1:28 PM
    This could be cool. Think about it. A mainstream device gets implemented with a PC. Then more games will support things like head-tracking
  • 0 Hide
    pocketdrummer , May 22, 2013 2:09 PM
    "will be offered for the PC as well."
    For how much? If I'm not mistaken, didn't they offer a PC version before for twice as much money?
  • 0 Hide
    Supernova1138 , May 22, 2013 3:32 PM
    Hooray, for the low, low price of $400, you can get the privilege of installing a spy camera so MS can data mine you and sell the information to marketing firms. I doubt the new Kinect is going to be much better than the old one in terms of accuracy and usefulness. Oh well, it seems MS has gone off the deep end lately and are actively trying to alienate their existing client base.
  • 2 Hide
    Orlean , May 22, 2013 3:35 PM
    I think this is actually pretty cool, at least from what I saw during the unveiling the stuff this could be used for. Just an idea if Bohemia ever decided they could use this to track facial expressions for individual players on there ARMA games. The PC has had TrackIR motion tracking since 2001, although just head tracking it was only a matter of time a console implemented this into there system.
  • 0 Hide
    varun706 , May 22, 2013 8:24 PM
    I wonder if this makes Windows 8 a viable option.
  • 0 Hide
    Darkerson , May 23, 2013 1:05 AM
    This could be neat if used in conjunction with some like http://www.geekosystem.com/soemote-everquest-ii/, only now you can pose your avatar even more intricately. The possibilities are interesting.
  • 0 Hide
    shadowfamicom , May 23, 2013 6:00 AM
    Bought a kinect to use for some simple motion capture stuff I was doing. Some of the captures needed a little tweaking but really saved a lot of time then going frame by frame manually.
  • 0 Hide
    SuperGamerBoy , May 23, 2013 6:40 AM
    How much do you think it will cost? 150$?
Display more comments