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Thief 4 is Coming From Eidos Montreal

By - Source: Tom's Hardware US | B 33 comments

Rejoice PC gamers, one of our (well, certainly mine) favorite franchises is making a return!

When Eidos decided to open a games studio in Montreal, Canada many speculated what the new team could possibly be working on. We were hoping that we’d see a revival of the Thief franchise, and today we’re going to get what we want. Eidos Montreal is working on Thief 4.

"We're in the early development stages for Thief 4, but this is an incredibly ambitious and exciting project for Eidos," Stéphane D'Astous, General Manager at Eidos-Montréal, told Kotaku. "While it's too early for us to offer any specific game details, right now we are focused on recruiting the very best talent to join the core team at the studio and help us make what we believe will be one of the most exciting games on the market."

This marks the third studio to hand the Thief property since its inception. The now-defunct Looking Glass Studios developed the first two entries with Ion Storm Austin picking up the third.

Eidos Montreal is responsible for developing Deus Ex 3, which was also a former Ion Storm Austin project.

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  • 2 Hide
    jerreece , May 11, 2009 11:45 PM
    Cool. Look forward to seeing screen shots some day in the future. I recall purchasing and playing one of the Thief titles year ago (maybe #2?). It was a fun game. :) 
  • 5 Hide
    solymnar , May 12, 2009 12:02 AM
    While I'm always interested in exciting titles that involve a bit of brain work as well as action...

    How exactly is the number 4 supposed to be an E?

    THIAF?

    "Ho there! STOP THIAF!"

    I dunno...seems a bit...ackward.
  • 1 Hide
    Raidur , May 12, 2009 12:42 AM
    I hope its as good as they expect... =/ I quite enjoyed Thief.
  • 0 Hide
    Tindytim , May 12, 2009 2:48 AM
    That style of 4 seems like it would be more suited to replace the F, than the E.
  • 2 Hide
    pocketdrummer , May 12, 2009 5:25 AM
    Hopefully it won't RUN like Deus Ex, that engine was craptastic (not the first... the second I think).
  • 1 Hide
    pocketdrummer , May 12, 2009 5:29 AM
    TindytimThat style of 4 seems like it would be more suited to replace the F, than the E.


    Ecepxt Yuor Biran raeds wrods betetr if the frist and lsat ltetres are the smae.

    read that fast, and it will make sense.
  • 0 Hide
    cyberkuberiah , May 12, 2009 8:16 AM
    remove these headline as first posts in comments asap
  • 0 Hide
    neiroatopelcc , May 12, 2009 8:58 AM
    That's probably the best news I've heard since I heard about BloodBowl comming to pc (mid next month probably) ... This is great. I've got thief 2 and 3 as retail at home. Only truely played the third though. Great game. It has style, and unlike sam fisher, what garret does actually makes sense from a storyline point of view. I just kind of wish the third one would end with him getting together with that vendor chick that has a crush on him, but hey that's just me.
  • 0 Hide
    coolkev99 , May 12, 2009 11:37 AM
    Sorry but that "THI4F" is trying hard to look leet, but ends up looking retarded. Hope the game itself doesn't go down the same path.
  • 1 Hide
    JeanLuc , May 12, 2009 12:19 PM
    If you read the official Thief 4 forums that 'THI4F' title was only a work in progress, they needed something quick so someone throw it up but it's not the official logo/banner/game name thank god.

    I can't wait for this game I've been a massive Thief fan since the original came out 11 years ago and I'm still playing it as well as the two squeals to this day, it's amazing how well the gameplay has held up over the years.
  • 0 Hide
    jdamon113 , May 12, 2009 12:58 PM
    YESS.. this is one of my favorit games, I look forward to seeing some specs. Hopefully it will be a good reason to upgrade my rig.
  • 0 Hide
    Dave K , May 12, 2009 1:54 PM
    Excellent... hopefully they'll keep the high level of quality and innovation that made Thief my favorite FP series.

    The Insane Asylum level of T3 was IMO the best level design of that era. The atmosphere was amazing... the level oozed "Creepy".
  • 0 Hide
    neiroatopelcc , May 12, 2009 2:27 PM
    Dave KExcellent... hopefully they'll keep the high level of quality and innovation that made Thief my favorite FP series.The Insane Asylum level of T3 was IMO the best level design of that era. The atmosphere was amazing... the level oozed "Creepy".

    Creepy sure, but I got lost at some point, and found it rather annoying to sneak around there for so long. Anyway, fear sure beat it for intensity in my world. Alma is scary.
  • 0 Hide
    stlunatic , May 12, 2009 2:40 PM
    Never played this game, but the THIAF thing pretty much killed it for me.
  • 4 Hide
    AdamB5000 , May 12, 2009 3:46 PM
    How about 'THIEF 4' instead of 'THI4F?'
  • 0 Hide
    Platypus , May 12, 2009 4:04 PM
    This will be a sweet game. They've got some French-Canadian folks working on this one, and since the concept behind Thief is to avoid combat, that should give them a leg up.

    The smallest book in the world is the book of French military victories.
  • -2 Hide
    Tindytim , May 12, 2009 4:14 PM
    pocketdrummerEcepxt Yuor Biran raeds wrods betetr if the frist and lsat ltetres are the smae.read that fast, and it will make sense.

    I know that, I meant something like this:
    http://img212.imageshack.us/img212/4130/thei4.png
  • 0 Hide
    lemonade4 , May 12, 2009 5:29 PM
    thiep
  • 1 Hide
    Dave K , May 12, 2009 5:42 PM
    neiroatopelccCreepy sure, but I got lost at some point, and found it rather annoying to sneak around there for so long. Anyway, fear sure beat it for intensity in my world. Alma is scary.


    I tend to group games that are close in release year... Fear is a LOT newer (5 or 6 years I think) which meant a lot more graphic goodness. I'd compare Fear more with contemporary games like HL2 (which is also one of my favorites). The Ravenhome level was my favorite creepy level of the early-mid 2000's.
  • -1 Hide
    Anonymous , May 12, 2009 5:45 PM
    While the Thief trilogy is my favorite game franchise of all time (especially the first one, Thief: The Dark Project,) I would prefer that they not make a fourth one.

    Most fans were skeptical of the third one, but thankfully Ion Storm did a bang-up job of keeping true to the originals (even using the same sound effects, the same voice for Garrett, and tying in the original storyline.) Still, though, Deadly Shadows was not quite up to par.

    I can't imagine a fourth entry by a completely different staff being anywhere near as good. The best strategy would probably be to completely break away from the old storyline and use a different main character in a different setting.

    One of the big appeals was Garrett's 'stealing for stealing's sake' attitude with the plot being a mere afterthought to him (until much later on.) The maps were also very open-ended, promoting exploration of every nook and cranny. If Eidos sticks with those concepts, combined with the quiet, butterflies-in-your-stomach nighttime environments, they might be able to pull it off.
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