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This quarter's higher GPU overclock helps out with performance when we use the High detail preset in Skyrim, at least until we get to 2560x1600. After that, there's little we can do to help the GeForce GTX 670 keep up with the GTX 680 used last time around.
Shifting up to the game's Ultra detail preset, the overclocked GeForce GTX 670 outpaces the stock GTX 680. That’s not exactly a fair comparison, since both cards can be overclocked.
StarCraft II deviates slightly from what we saw in Skyrim and DiRT 3 in that its highest-quality settings don’t clobber our new GeForce GTX 670. Last quarter's GeForce GTX 680 is only noticed once we get to 2560x1600. Of course, this is because our StarCraft test is largely CPU-bound.