When we reviewed the previous generation of workstation cards, we were faced with an unsatisfying situation. Although Widows Vista had been on the market for quite a while at that point, we were forced to fall back on Windows XP for testing. After consulting with several contacts in the CAD sector, the reason became clear, though. Due to instability and security concerns, only very few professionals were willing to make the switch to Windows Vista. Over the past year, this situation has changed.
Windows 7 has received a much warmer welcome than Vista. On top of that, most professional users are making the big switch, upgrading not only to Microsoft’s newest OS but choosing its 64-bit version at the same time. This promises better performance, as well as improved memory management.
At any rate, we‘re quite happy to move our OpenGL test platform to the new OS so that we’ll be using the 64-bit version of Windows 7 Enterprise in this review. There are already some scripts for 64-bit apps available for download at www.spec.org, although they seem to be appearing only very slowly.
| System Hardware | |
|---|---|
| CPU | Intel Core i7-965 Extreme |
| Motherboard | Asus P6T (rev 1.01G) with Intel X58 Chipset |
| System Memory (RAM) | 6 GB (3 x 2 GB) Corsair DDR3 1600 MHz @ 8-8-8-24 |
| Optical Drive | Samsung SH-D163A , SATA 1.5 Gb/s |
| Power Supply | Zalman, ATX 2.01, 510 W |
| Hard Drive | Western Digital WD1500ADFD 150 GB |
| System Software And Tests | |
| Operating System | Windows 7 Enterprise 64-bit |
| DirectX | DirectX 11.0 |
| Intel Chipset Software | Version 9.1.2.1007 |
| ATI FirePro Driver | Catalyst 8.723 |
| Nvidia Quadro Driver | Quadro 258.98 |
| SPEC Benchmark Settings | Application settings according to SPEC Project Group Rules, driver using application optimizations if available |
| SPEC Benchmarks Being Used | SPECViewperf 11 SPECapc Autodesk Maya 2009 v1.0 SPECapc Newtek LightWave 9.6 SPECapc Autodesk 3D Studio Max 9 1.2 |
- Introduction
- Comparisons And Applications
- Nvidia Quadro 5000: Overview
- Nvidia Quadro 5000: Features, Connectors, And Driver
- ATI FirePro V8800: Overview
- ATI FirePro V8800: Features, Connectors, And Driver
- Test Configuration
- Benchmark Results: SPECapc Autodesk 3D Studio Max 9 1.2
- Benchmark Results: SPECapc Autodesk Maya 2009
- Benchmark Results: SPECapc Newtek LightWave 9.6
- Benchmark Results: SPECviewperf 11
- Conclusion
For someone who doesn't do 3-D design these benchmarks are kinda confusing.
For someone who doesn't do 3-D design these benchmarks are kinda confusing.
(or have I sped-read past the reason why
Hence why I'm selling my HD5770 and getting a GTX460. Much as I like their hardware, ATI sucks balls on drivers...this card won't even shine on M&B and BF2 is a nightmare.
Why do you even want to compare 2 different cards that have different price range ? At least in my country GTX460 costs almost twice as much as 5770. I wonder why nobody can force Nvidia or AMD to bring the workstation optimization found in Quadro - FirePRO drivers to normal cards ... we all know about the past Quadro mods from normal gaming cards ... most of the time all that differes between the 2 cards is amount of memory.
Because then Nvidia wouldn't have their Quadro lines would they?
It's mostly for money, they just change a product a bit and market it as a completely different thing, this rakes in more money, and i know you can turn GTX2** Series card's to Quatro's because iv'e turned my GTX285 into one before.
what teh ehck you mean ? lol i'min school for gameart design work in 3ds max 2010 all teh time, and i still can;t make much sense of tom's benches here , are tehy mesuring in render time or what ?? who the f--- they get the scroes ect ect , i want to see actual render times , would i benfit at all , if i replaced my gaming card with one of these ? sorry toms but epic fail on this comparison this time , why on earth you show 3ds max render tiems for comercial card benches but not work station cards is beyond me. just makes no sense, especially sicne consumer graphic cards DO NOT make a damn difference in 3ds max because when you use a comercial vid card all renders are done on the cpu not the gpu.
A true statement if i ever heard one, since AMD merged ATI and fired lots of ATI personnel.
what is it, not what is it more or less