WoW Subscriber Base Hits 11.5 Million

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Kevin Parrish
Contributor

Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • trevorvdw
    World of Starcraft ;)
    Reply
  • dacman61
    More like Universe of Starcraft ;)
    Reply
  • cl_spdhax1
    planet blizzard, mc-blizzard, blizzard mutual, blizzard fest, blizt energy drink...
    Reply
  • Pei-chen
    $15 a month buys 720 hours of entrainment. $50 to EA/Crytek buys 5 hours.
    Reply
  • kamkal
    world of warcrack
    Reply
  • eklipz330
    blizzard should know that there are only 5 millions players in wow, and some of them with like 20 accounts.... and you should as well as add the 3 million that play on cracked servers...
    Reply
  • sacre
    I stopped playing the damn game. Vanilla wow was fun, BC was ok, Lich king? Its completely geared to the casual player, its all too easy. and its all grinding, everyones the same, theres no uniquness anymore, its been homogenized..

    WoW will crash, obviously, everyone knows that. I'm hoping sooner then later.
    Reply
  • brendano257
    Once you go Warcrack you can't go back. Seriously....live some please =
    Reply
  • kutark
    I have absolutely no trouble keeping from going back to warcraft. I'd rather place my genitals in a blender to be honest. This article cracked me up though, "..has become a monstrous boss of a game, taking down former champions Everquest, Lord of the Rings Online, Dark Age of Camelot, Lineage II, Vanguard: Saga of Heroes and more in one fell swoop."

    Hrmm, lets see, Everquest was 5 years old when it was released and had already long since hit its peak. DAOC was hardly affected by WOW, as DAOC players were interested in PVP, and WOW's was and is lackluster. Vanguard:SOH's failure had absolutely jack to do with WOW, and LOTR:O catered to a completely different style of player and never wanted nor intended to try to take down the "wow" monster. As for Lineage II, the vast majority of the subscriber base for that game was korean, so maybe in the asian market WOW hosed Lineage II? I don't now.

    I'm just getting so sick and tired of the constant nutswinging by the general media on WOW. The idea that because something is popular automatically means its quality and/or good is just fallacious and wrong.
    Reply
  • kelfen
    dude they make an MMO on universe of starcraft korea is going be nuts! thinking about how many of em play starcraft it is like a sport :o. Starcraft will always be a great! battle net wootz. blizzard adds something to the game where your 50 dallors can worth endless hours of enterntainment
    Reply