Microsoft: Steam Box Not a Threat; Prototypes in 4 Months

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • madjimms
    Although PC is my personal favorite for gaming, its very beneficial to the hardware & gaming industry to have multiple competitive platforms like this to become popular as well.
    Reply
  • kitsunestarwind
    No app ecosystem might be a good thing, most gamers are there to play games, and considering that every other device has a million apps (tv's, phones, tablets, laptops, media centre's, other game consoles) who needs another device with all the same apps on it.

    I dedicated upgradeable console like device with good games might hit that sweet spot of gaming in the lounge room without being bombarded with everything else
    Reply
  • Unolocogringo
    No thanks I'll keep my folding/gaming computer.
    I have a WII for the wife and grandkids and a PS3 for a media center but no games for it.
    Reply
  • JamesSneed
    I wish them luck. A good gaming platform for Linux, why should MS be scared. /sarcasm

    Reply
  • shikamaru31789
    I still am failing to see how they plan to market the Steam Box. There's the Linux issue, Steam has a comparatively small library of Linux titles. There's the price/performance issue, for instance, Valve has said that the Piston would be one of many Steam Boxes (including their own), but it is expected to cost like $900, and yet it only has an APU, it could fall behind minimum requirements in just a few years. Why would a console gamer pay $900 for a system that'll be outdated faster than their $400 console, why would a PC gamer pay $900 for a Piston when they can build a system with 2-3 times the power for the same price? Yes, it's small, but you can get a much more powerful systems that is still small enough to easily fit in a living room. Yes, Valve is working on their own Steam Box as well and getting more price/performance will be easier with a larger form factor than the Piston, but I still don't see how they can compete with consoles in price/performance since consoles are usually sold at a loss. Is Valve willing to sell Steam Boxes at a loss and hope to make back their loss in Software sales?
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  • rawoysters
    This may end up being in one of those "dumbest things said in the last 10 years" articles a decade from now. I'm a PC gamer for life, but Gabe and Steam have shown they know how to do things right.
    Reply
  • JamesSneed
    10442544 said:
    I still am failing to see how they plan to market the Steam Box and actually expect a success. There's the Linux issue, Steam only has a small library of Linux titles. There's the hardware/price issue, Valve has said that the Piston would be one of many Steam Boxes, but it is expected to cost like $900, and even then it only has an APU, it'll fall behind minimum specs in just a few years. Why would a console gamer pay $900 for a system that'll be outdated faster than their $400 system, why would a PC gamer pay $900 for a Piston when they can build a system with 2-3 the power for the same price? Yes, Valve is working on their own Steam Box as well, and getting more price/performance will be easier with a larger form factor than the Piston, but I still don't see how thay can compete with consoles in price/performance since consoles are usually sold at a loss. Is Valve willing to sell Steam Boxes at a loss and hope to make back their loss in Software sales? That'll be difficult with all of the Steam Sales where they're bound to be losing money on Software.

    I'm guessing here but if Steam just breaks even or only looses just a little money it will be a huge success down the road. The biggest rod block for Linux and Mac's is gaming. If they are able to get enough future games to support Linux and possible Mac i.e. no Direct X then they will increase their sales in software. If they can set this catalyst off it should provide a lot of revenue down the road. We shall see, I am with you it will be an uphill battle.
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  • sykozis
    shikamaru31789I still am failing to see how they plan to market the Steam Box and actually expect a success. There's the Linux issue, Steam only has a small library of Linux titles. There's the hardware/price issue, Valve has said that the Piston would be one of many Steam Boxes, but it is expected to cost like $900, and even then it only has an APU, it'll fall behind minimum specs in just a few years. Why would a console gamer pay $900 for a system that'll be outdated faster than their $400 system, why would a PC gamer pay $900 for a Piston when they can build a system with 2-3 the power for the same price? Yes, Valve is working on their own Steam Box as well, and getting more price/performance will be easier with a larger form factor than the Piston, but I still don't see how thay can compete with consoles in price/performance since consoles are usually sold at a loss. Is Valve willing to sell Steam Boxes at a loss and hope to make back their loss in Software sales? That'll be difficult with all of the Steam Sales where they're bound to be losing money on Software.Being on Linux gives them the advantage of OpenGL.....which means there won't be the concern of the next game coming down the line choking the GPU to death... OpenGL doesn't require near the processing power that DirectX does.
    Reply
  • cewhidx
    I think that a Steambox will be a good thing. That said, if it cant play my library of games that are Windows based, I'll have no use for it. I can already run my pc on my television, and play any game with controller support from my couch in 1080p & in 3d. For me to invest in this would definitely have to mean compatability with games already in my library.
    Reply
  • shikamaru31789
    10442550 said:
    Being on Linux gives them the advantage of OpenGL.....which means there won't be the concern of the next game coming down the line choking the GPU to death... OpenGL doesn't require near the processing power that DirectX does.
    You are right about OpenGL using less proccessing power than Direct X, so maybe the hardware in the SteamBox will be able to play games longer than I suggested before. What I'm getting at here, is that with the SteamBox using Linux, multiplatform titles that release on both Windows and consoles won't be playable on the Steam Box without porting the game to Linux. If the SteamBox can't play the same multiplatform games that a console can, there's not much incentive for console user to switch over and miss out on all the AAA titles they already know and love. Nor is there much incentive for a PC user to get one when they already have a PC, especally if they already have an HTPC they can use for gaming in their living rooms. Yes developers could make Linux ports of multiplatform games, but there's not a huge amount of incentive for developers to do that unless the SteamBox really takes off and pushes Linux along with it, because right now the Linux install base isn't big enough to offset the difficulty of porting in most developers eyes. Afterall, the PS4 and Xbox Infinity are basically scaled down PC's, that means developers have access to 3 platforms they can port between easily, then they've got two platforms where the ports are a bigger challenge (Wii U, SteamBox), seems to me most developers are going to pass over the Wii U and SteamBox for multiplatform games.

    I think the SteamBox has an uphill battle to fight, so I can see why Microsoft isn't too concerned right now. Yes, the SteamBox could become a big threat in the future if enough developers back it, but for the time being it seems like a niche device to me.
    Reply