Ageia today announced version 2.6 of its "PhysX" software development kit (SDK), which integrates support for different Linux flavors as well as the 64-bit variant of the upcoming Windows Vista operating system.
According to the developer, the updated kit enables a more seamless integration of physics functionality in games. The new version brings enhaced support of the deformable objects and self-collision prevention features seen in its previous software development kits.
The new SDK also has plug-ins to work with different modeling applications, including Autodesk 3ds Max 7 and Alias Maya 7, as well as import and export support for Collada's physics format.
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Mark Raby is a freelance writer for Tom's Hardware, covering a wide range of topics, from video game reviews to detailed analyses of computer processors.