US Military Drone AI Simulation Reportedly Turned on Its Human Operator

Predator Drones
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Military artificial intelligence tasked with controlling an offensive drone was a bit too quick in biting the hand that feeds it, at least according to Colonel Tucker "Cinco" Hamilton, the AI test and operations chief for the USAF (United States Air Force). According to Hamilton, at several points in several simulations, the drone's AI concluded that its task could be best accomplished by eliminating its human controller. 

But the story has now been dipped in quicksand, so to speak. According to USAF, the simulation never happened and it was all merely a thought experiment. "At several points in a number of simulations, the drone's AI reached the conclusion that its task could be best accomplished by simply eliminating its human controller, who had final say on whether a strike could occur or should be aborted."

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Francisco Pires
Freelance News Writer

Francisco Pires is a freelance news writer for Tom's Hardware with a soft side for quantum computing.

  • Math Geek
    eventually the drone will figure out that a couple negative points for killing the operator can quickly be overcome with the positive points it gets from getting more enemy kills.

    so not really sure a point deduction is going to be all that effective as the AI learns and adapts.
    Reply
  • CelicaGT
    Only, as it turns out none of this happened. This was only a possible scenario dreamed up in a separate thought experiment which was misrepresented (accidentally?) in an interview by the Colonel.
    Reply
  • Math Geek
    that's what they want you to think...... lol
    Reply
  • helper800
    *Nervous laughter intensifies*
    Reply
  • Math Geek
    i've stated over and over that the folks actively developing AI has warned over and over that we should be scared. they are scaring themselves with what they are doing.

    yet we keep laughing it off. they are asking for regulation, asking for oversight and we're still laughing pretending it's all just fun and games.

    don't know how else to say it really. if the folks working with and developing it are scaring themselves, we should be REALLY REALLY scared, though of course we have no idea what they are doing that is scaring themselves so much.

    but keep in mind it's just a "thought experiment"
    Reply
  • Dr3ams
    "the drone's AI concluded that its task could be best accomplished by eliminating its human controller. "

    Sounds a little like the movie Eagle Eye.
    Reply
  • helper800
    This sort of reminds me of the Tetris playing AI that would, before losing a game, pause it and sit there forever. You see, if it un-paused it would lose, but when its in the pause screen it can never lose. Cleverly made AI will always come up with clever solutions to its perceived issues, I just hope the unintended consequences of AI in the military is not a Sky-net-esque problem. We really badly need regulation of AI development before its too late.
    Reply
  • bigdragon
    Thought experiment? Looks more like some sort of basic role playing game meant to simulate real life. The game quickly got out of control.

    Next time will be different! Next time they won't create Skynet, VIKI, WOPR, or HAL 9000. Honest! It's going to work next time! No way the AI starts attacking civilians to distract its human overlords since it can't kill them, destroy their comms, or jam their comms. Trust the AI people -- you know, the experts who have had enormous sums of money and restrictive contracts suddenly dumped on them with expectations of returns on investments YESTERDAY.

    A future where humans are doing all the manual labor jobs while AI controls all the weapons, drives/pilots everything, creates art/movies/music, manages all the money, and rations healthcare is not something I want to look forward to.
    Reply
  • USAFRet
    Yes, this did not happen.
    https://skeptics.stackexchange.com/questions/55682/did-an-ai-enabled-drone-attack-the-human-operator-in-a-simulation-environment
    Reply
  • GenericUser
    helper800 said:
    This sort of reminds me of the Tetris playing AI that would, before losing a game, pause it and sit there forever. You see, if it un-paused it would lose, but when its in the pause screen it can never lose. Cleverly made AI will always come up with clever solutions to its perceived issues, I just hope the unintended consequences of AI in the military is not a Sky-net-esque problem. We really badly need regulation of AI development before its too late.

    I may be combining multiple separate stories, but this reminds me of when someone (Nvidia?) made an AI to watch Pacman and rebuild it from the ground up based on what it watched and then play it, and at one point during testing when cornered by the ghosts and having no chance of escape, it would simply delete one of them and keep going, since even though that wasn't shown in any of the sample footage it watched, there also wasn't anything explicitly saying it couldn't do that either.
    Reply