AMD's Catalyst Omega Graphics Driver Bursting With New Features, Including FreeSync, 5K Support, And More

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­­­Today AMD is publishing a new Catalyst driver, but it's not just any old bump. The new graphics driver is called the Catalyst Omega, and it has a heap of changes. Some of these are new features, some are performance improvements, and others are long-awaited bug fixes. So, without further ado, let's get to it.

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Niels Broekhuijsen
Contributing Writer

Niels Broekhuijsen is a Contributing Writer for Tom's Hardware US. He reviews cases, water cooling and pc builds.

  • Mike Coberly
    I have one simple statement about all of this: it's about time.
    Reply
  • pikaru
    So exciting!
    Reply
  • osiris11235
    Nice update! Glad to see that they're keeping nVidia on its toes!
    Reply
  • Sakkura
    Well AMD has always been interested in high resolution and multiple monitors, so 5K support and 24-monitor support isn't surprising. Neither is copying Nvidia's DSR with VSR. And we knew Freesync was coming.

    It's pretty cool that they added these and then a good number of other features at the same time though. I guess this also helps them PR-wise, so it's not just perceived as any old ho-hum driver update.
    Reply
  • chenw
    I think my brain just self installed the green team's buyer's remorse program :(

    Hopefully, nVidia will come out with their answer to this. This update seems like a godsend for red team's.
    Reply
  • Lutfij
    I only hope this driver revision is worth the wait. I had to tear lock of hair when my system became very unstable even during regular desktop/web surfing sue. I did take the time to detail the issues and the driver revisions show that they fixed it though a test drive of the driver should speak volumes.
    Reply
  • GodsMistake
    I just downloaded and installed this update. Why do I not have the option to enable VSR? I have an ASUS 280X.
    Reply
  • Eddie0711
    I don't think it supports the 280x as its a rebranded 7970. I think it only supports the 285, 290, 290x and 295x2.
    Reply
  • Kevin Samuel Christian Yong
    i've just installed this update to try the recording function when mantle in use. On Battlefield 4, too bad the result of recorded gameplay is screen tearing. Far cry compare to dx11 api when using GVR. I know the gvr is beta after all but still its nice to know that mantle is also supported for GVR. :D
    Reply
  • salgado18
    I have one simple statement about all of this: I hate Tom's picture system.
    Reply