AMD Claims Starfield Devs Have the Power to Add DLSS Support

Starfield
(Image credit: Steam)

In a recent discussion with The Verge, AMD's Chief Architect of Gaming, Frank Azor, affirmed that the company is not preventing Starfield from utilizing Nvidia's DLSS technology. Contrary to many people's opinions. Azor assured Starfield fans that AMD does not control what upscaling solutions Starfield utilizes, and if Bethesda wants to add DLSS in the future, AMD will give its full support.

However, Bethesda has not announced plans to add DLSS support to Starfield, so there's no guarantee that DLSS will make it to the space RPG. Azor gave a possible explanation for Bethesda's prioritization of FSR2 over DLSS, stating the fact that FSR2 can run on all PC hardware and the Xbox Series X and S. He also admitted that AMD requests FSR (FSR2?) to be prioritized in a game if the company is paying a publisher to bundle their game with its own graphics cards. However, Azor clarified that AMD's requests are not demands for FSR2 to be implemented in sponsored games.

(We should note that FSR and FSR2 are different beasts, and games that support FSR only would require more work to support DLSS — as well as FSR2. But FSR2, DLSS, and XeSS all use similar hooks, so if a game supports one it should be relatively easy to add support for the others.)

AMD Limited Edition Starfield-Themed 7800X3D and 7900 XTX

(Image credit: AMD - YouTube)
Aaron Klotz
Contributing Writer

Aaron Klotz is a contributing writer for Tom’s Hardware, covering news related to computer hardware such as CPUs, and graphics cards.