Daydream Home Lets You Preview VR Content In 360-Degrees

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • Jeff Fx
    Thanks for all the VR coverage. I'm now spending a lot more time at Tom's Hardware than I have in years.
    Reply
  • kcarbotte
    17991412 said:
    Thanks for all the VR coverage. I'm now spending a lot more time at Tom's Hardware than I have in years.

    Thank you for reading it!
    We've been making an effort to be one of the premier sources of VR information on the internet. I'm glad you're enjoying it.
    Reply
  • leaded gas only
    Why really do anything when you can virtually do everything.

    Reply
  • xkm1948
    Tomshardware was the site that got me into trying Google cardboard. And now here I am playing in HTC Vive almost daily. VR is truly something you have to try to love it.
    Reply
  • everygamer
    Since everyone is saying nice things about Tom's Hardware, I'll add by saying I've been using your site since 2001 (15 years), thanks for all the hard work.

    As to Daydream VR, hope the Gear VR supports it, would be nice to use existing hardware with the new platform.
    Reply
  • Ian Feldmann
    Lol, the controllers are all pretty much just advanced Wiimotes
    Reply
  • kcarbotte
    17994036 said:
    Lol, the controllers are all pretty much just advanced Wiimotes

    I fail to understand how that's remotely funny.
    Wiimotes were incredibly advanced for thier time, and these are indeed an evolution of that concept.

    There's not better solution than a wand controller for 6 degrees of freedom right now though. What they offer is nothing short of incredible.
    Reply
  • bit_user
    17998489 said:
    There's not better solution than a wand controller for 6 degrees of freedom right now though. What they offer is nothing short of incredible.
    For some things, hand tracking is much better. That will become standard, but not for a while. Therefore, Daydream VR really can't depend on it.

    However, if the experience involves holding a tool or a weapon, I'd rather have a controller than my bare hands.

    I agree with Kevin: the controllers are a non-issue, for most purposes.
    Reply
  • scolaner
    17994036 said:
    Lol, the controllers are all pretty much just advanced Wiimotes

    I fail to understand how that's remotely funny.
    Wiimotes were incredibly advanced for thier time, and these are indeed an evolution of that concept.

    There's not better solution than a wand controller for 6 degrees of freedom right now though. What they offer is nothing short of incredible.

    I'm a little skeptical of these remotes, myself. I mean, great, I'm glad they developed them, but I'm not getting excited about them just yet.
    Reply
  • scolaner
    Since everyone is saying nice things about Tom's Hardware, I'll add by saying I've been using your site since 2001 (15 years), thanks for all the hard work.

    As to Daydream VR, hope the Gear VR supports it, would be nice to use existing hardware with the new platform.

    Thanks for the kind words, folks. We work extremely hard to bring you the best coverage we can! It's good to hear that some people are digging it. ;)
    Reply