Over on Origin, Electronic Arts released the minimum and recommended list of specifications for the upcoming game Dragon Age: Inquisition. The highly-anticipated RPG isn’t due to hit store shelves for the Xbox consoles, the PlayStation consoles and Windows PC until November 18 here in the United States, and November 21 in Europe… just in time for the holidays!
“The PC version of Inquisition gives you complete control over the look and feel of the game – a true testament to BioWare's love for PC gaming,” EA’s blog said.
According to the minimum specs, PC gamers will need a 64-bit version of Windows 7 or Windows 8.1, an AMD quad-core CPU @ 2.5 GHz or an Intel quad-core CPU @ 2.0 GHz, 4 GB of RAM, an AMD Radeon HD 4870 GPU or a Nvidia GeForce 8800 GT GPU, 512 GB of VRAM, and 26 GB of hard drive space. DirectX 10 also needs to be installed.
As for the recommended set of specs, gamers will need a 64-bit version of Windows 7 or Windows 8.1, an AMD six-core CPU @ 3.2 GHz or an Intel quad-core CPU @ 3.0 GHz, 8 GB of RAM, an AMD Radeon HD 7870 or R9 270 GPU or a Nvidia GeForce GTX 660 GPU, 2 GB of VRAM and 26 GB of hard drive space. DirectX 11 also needs to be installed.
In addition to the specs, Electronic Arts is reminding Dragon Age fans to pre-purchase the Digital Deluxe edition of the game. For $69.99, this version includes the Flames of the Inquisition armor and armored mount, the Skyhold Throne, the Red Hart Halla, the Bog Unicorn, the game’s digital soundtrack, and bonus digital content.
Electronic Arts has also made Dragon Age: Origins free to own on the company’s Origin digital distribution platform. The blog says that customers don’t need to play through Origins to understand what’s going on in Inquisition. However, it’s a great game and should keep gamers busy until Inquisition does go retail in November. Electronic Arts did not say when this free offering will end.
In addition to the specs, Electronic Arts also provides a hands-on with the RPG in the blog, and several new screenshots, some of which we posted in this article.
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