A recent leak provided by AnTuTu reveals that Asus is working on a gaming device called the Gamebox. The form factor is unknown at this point, but there's speculation that the device could be a handheld gaming machine like the Nvidia Shield, or a tablet like the Archos GamePad with built-in controls.
According to the leaked specs, the Gamebox will feature a Nvidia Tegra 4 clocked up to 1.91 GHz, 2 GB of RAM and 8 GB of internal storage. The built-in screen's native resolution will be 1280 x 720, meaning this device could go either way in regards to competing with Nvidia or Archos. The OS of choice will be Android 4.3 "Jelly Bean."
By comparison, the Shield sports a Nvidia Tegra 4 chip, 2 GB of RAM and 16 GB of internal storage. The built-in 5-inch screen has a native resolution of 1280 x 720, which is identical to the Asus Gamebox. Other features include dual-band Wireless N connectivity, Bluetooth 3.0, a microSD card reader, mini-HDMI output and more. The price is $249 USD.
As another comparison, the Archos GamePad 2, which has built in controls on both sides of the screen, is powered by a quad-core Cortex-A9 chip clocked at 1.6 GHz, 2 GB of RAM, 8 GB or 16 GB of internal storage, and a 7-inch IPS panel with a 1280 x 800 resolution. There's also a microSD card slot for storing media, dual-band Wireless N and Bluetooth connectivity, and so on. The price starts at $199.99 USD.
That said, the Asus device could have a tablet or controller form factor with a screen measuring 5 inches to 7 inches. Benchmarks show that the Asus Gamebox essentially has the same performance as the Nvidia Shield, leading to speculation that it may be a handheld unit.
So why clone the Shield? Based on the specs, Asus looks to undercut Nvidia in pricing by offering a smaller internal storage size, thus providing a cheaper alternative. Unfortunately, only around 6 GB of storage is made available to the user, allowing for three or four Gameloft games to be installed at once.
If Asus is going after the tablet market instead, Asus will not only be competing with Archos, but the Wikipad 7 and several other lesser-known tablet makers. Asus could have the upper hand based on name alone -- even more so now that Asus has become the maker of Google's Nexus 7 line of tablets.
Currently, the actual pricing and release date is unknown, but perhaps we'll see more information later this month during Mobile World Congress.
Watch the language. - G
You seem angry someone is producing a shield competitor. Odd we should want them to proliferate if we're gamers. More gamepad games on android will result and also raises the level of quality in those games. Ouya is just too weak with T3. Hopefully rev2 of their device isn't far behind since they said they'll do one yearly also. I'm for any STRAIGHT android device over Ouya's closed crap though.
If you were correct shield would have been released as a streamer first (not beta) and android games second. That isn't the case. This is an android game device, which is Nvidia's ultimate goal. Get games on android and OFF windows/directx/x86. You see, if games start to be made even more on android (60% last GDC 2013 show, I expect higher next month for this year), you start to shift people from needing an x86 machine at all for games while also dealing a blow to consoles/AMD themselves too. This leaves Nvidia (and everyone else on arm) in a position to take x86 desktops with ARM 64bit inside instead of Wintel. Slap 8-16GB inside, an SSD or HD and boom desktop that plays great games. Until it's power gets up to snuff you stream the PC's GPU to it.
Nvidia would welcome a dozen people making all kinds of T4 game devices (consoles, handhelds etc, they said this a while back). They won't see it as competition but rather proliferating their platform for games that DON'T run x86. That's the point of project Denver. Make a desktop without WINTEL that can play decent games and eventually PC level games/graphics in a 500-1000watt box. You need that first to get people over there, then just due to massive numbers of units on android side that are VERY game capable, you get the apps to follow. Adobe and others already have rinky dink (LOL) apps like photoshop over there but with limited features. Next year I'd bet it has far more functionality in it and at some point the whole Adobe suite will be over there. Why not if Denver rev2 (M1 or rev3? V1?) can be pushed to 3.5-4ghz under a heatsink/fan it will be a very decent desktop, strap in an Nvidia discrete card for anyone with real performance gaming in mind. Unless you need a PC for a specific app that hasn't been ported (likely less than 10-15%, mostly enterprise), you can easily switch to ARM/Android and save a few hundred bucks per PC. Witness chromebooks (far below K1) already taking 21% of the entire notebook market. How hard to take at least the low-end of desktops next rev as 64bit enters the picture? Qcom 810, K1 etc all come for those desktops at some point.
You have to think bigger picture. :) Having said that, this thing better have an SD slot or something to increase storage or I don't see the point as games are getting pretty advanced already over there on android and now have many over 1GB downloads. IE, Magic The Gathering was a 1.5GB download for my dad's nexus 10. So 4 games fit on this thing? Shield wins unless they have some way to add storage.
I'd be surprised if NV doesn't allow streaming to this thing though. That sells NV discrete cards so why would you block that after saying they'd like others to clone their device basically and they are selling the T4 to Asus to build it (if you're worried why sell them to them for a competitive device?)? Anyone who buys a device you can stream your NV card to, is a device that causes someone to say hmm...I think I'll buy an NV card instead of AMD since I can stream it (assuming you don't already own a 650TI or above). Then again if shield has been selling REALLY well (we'll see this Q I hope in the Q report in 2 days), I guess I'd block it too maybe but asus makes card etc for them so probably not a bright idea to alienate a partner this early in this LONG game ;) Wait for your GPU to dominate mobile (and get something in a 500w desktop with discrete gpu) before you pull crap like that.
Shield is first and foremost an android device. the streaming stuff is just an extra feature nvidia give to it. it is more to link shield to their existing technology such as GRID
not really. with shield nvidia show what is possible with their tegra chip. the best interest for nvidia was for device manufacturer to create their own device using nvidia soc. if people expecting nvidia to compete with sony or nintendo directly on handheld console then they see it wrong.
it can be done. the only question is will you want it or not
Streaming while out from your home GPU will come at some point but will probably always have latency issues for some titles. That's not too important, as the main point is to play your pc gpu anywhere in the house or out to TV. If you think android gaming sucks, you clearly haven't been to googlepay's store in a while. This list below is old, but now has grown a lot with newer versions for many. IE, Modern Combat 5 (go check a vid for that and tell me it sucks), Asphalt 8, Anomaly 2, etc etc, Unreal 4 already runs on K1, games won't look like crap when made for kepler and up and many already look good with nothing yet aimed directly at T4 and up gpus. You sound like a Sony fanboy trying to save Vita from it's impending death :) You going to tell me hawken looks like crap too? Considering 3DS sold 40million basically BEFORE mobile got going on games, yes there is a market. 3DS is woefully underpowered vs. T4 and K1 in many ways (so is VITA). Your question should be is there any market left for Vita/3DS/Wiiu (under 6mil sales? ouch)? The same devs that made great Kepler games will either port or create new ones for Android Kepler. No homework needed to learn kepler mobile again. You're already done. There is a reason Nintendo is already showing signs of scrambling over hardware. Gestureware works with 162 games now also, adding to the fun factor on win8 devices with android/ios coming at some point they say. Most of the latest PC games already work.
"We will extend our Core framework to Ruby, Android, and other languages in the future." but already on HTML 5, flash, actionscript, adobe air etc. So maybe type browser interfaces streaming the PC isn't far behind anyway regardless of the gameplay app.
Spellforce2 Demons of the Past just hit, already supported. They seem to be fairly quick at adding these. You also completely ignore you can output to TV which replaces the need for consoles. Most of us don't have our PC in the same room as our big screen. There are many games I wouldn't mind playing from the couch, either on shield or on TV. There are some I just don't think are a good fit, but many ARE especially with gestureworks simulating a mouse/keyboard like gameplay. Surely android is the 2nd version they'll come with as it is taking over mobile.
You also must be ignoring the news. IF forecasts are true mobile will be a ~$24Billion dollar market by 2016 (already $13Billion vs. Consoles $44Billion for 2013).
Look at handhelds already dying vs. mobile. IN 2016 we'll see 10nm show up possibly by end of year. Watch for consoles to look like Handhelds in that chart by then if not sooner depending on next gen sales. Devs making games that will appear this year already show these numbers are true or conservative (60% making mobile games, vs. under 5% for 3DS an 2.5% for Vita, it will only get worse, next gen have below 13% showing any interest).
"Mobile games are the fastest-growing segment of the market, with revenue set to nearly double between 2013 and 2015 from $13.2 billion to $22 billion (see Table 1)"
You're ignoring the obvious. It's happening right in front of your face ;)
Wiiu/3DS dying. Nintendo needs to start porting to android ASAP or die. 1.2B units of smart devices sold YEARLY say Nintendo needs an android shot in the arm ASAP. Wiiu/3DS sales haven't hit 50mil AFAIK TOTAL combined. With more than 25x the size of the audience of wiiu/3ds combined, they can sell the next zelda on android for $10-20 and probably make a billion one after another. In 2-3yrs that's double going to double again most likely as desktop gpus take over mobile. So an opportunity to sell to another 1.2B on top of today maybe. I'm sure Zelda at $10 sells FAR better than Zelda at $50-60. Nintendo has some great software, but not enough machines to sell them to. Bring Zelda, Mario, Sonic to android and make a few billion each rev combined. No point in them doing hardware any more. Android is killing both the 3ds and wiiu sales (on top of damage xbox1/ps4 do to wiiu and even old consoles sell well vs. wiiu). I think they make money on every 3ds/wiiu they sell so might as well keep selling them, but don't bother with the next models. Go MOBILE. Hit your own devices first then a delayed launch to android for all titles - say 1yr to maximize sales at $30-50. Then go mobile for $20 for everyone left.
Is the biggest seller only 2.6mil units? Android sales of their games would likely be 10mil+ on a regular basis. We are talking about 25x the size of the audience (1.2B vs. 48mil 3ds/wiiu as of jan 29). Note the DS had many titles selling 10mil+ with one hitting 30mil+, so clearly you could sell somewhere near that or better on 8x original DS audience and growing right? At $20 they would sell like crazy. Heck they might be able to charge $25-30 and sell well.
Here's my pretty old list with a few added but basically ignoring sports totally:
Head to google play and check out some of these games, the 1st THREE are unreal engine based check out the movies of the games...this is the first freaking wave (not angry birds now):
Demon Score (square enix)
Dungeon Hunter 4 looks pretty much like torchlight 1 or maybe between 1-2. Either way this game doesn't suck. Looks great.
Note the unreal engine 3 is just kicking off on mobile, a lot more in the pipe and now that unreal 4 runs on K1 & presumably all Tegra socs going forward, so the flow of games will only continue. Also forgot Real Boxing (among other sports games, not really hitting them here, but there are many).
Bloodsword (very nice!)
Dead Trigger 2 looks pretty good also.
Nearly all recent gameloft games are pretty good and all from june/july, get ready for this years coming soon:
ChoplifterHD fron inexile (more than 10mins of fun...LOL)
TaintedKeep (for those adventure rpg types)
Gun Bros 2
Modern Combat 1-4:
Make sure you up the video to 1080p... It rocks. This is PRE-T4. These are made for current crap T3 etc...OLD, some even T2 games below.
Eternity Warriors 2 (1-5mil installs in the last 30 days...wow):
WOW, no, there will be no good games on tablets/phones etc. :)
Iron Man 3 (impressive to say the least)
Nova 3 (nova 1 & 2 aren't bad either)
Dark Knight Rises:
Shadowgun (still think tablets are crap?)
Bard's Tale (hey, isn't this a CONSOLE game...LOL)
ArmA2: Firing Range (not impressive, but this was 2011...LOL)
Again for Tegra2...
Zombie Driver THD (just updated Aug1 specifically for shield)
Chaos Rings 1 & 2:
Please realize it's in english when you buy it...LOL
Blazing Souls Accelate:
Final Fantasy 3 in 3d (2006 game but on current handhelds)
Need for Speed Most Wanted:
COD Black Ops Zombie game...Who knew?