Capcom celebrated the 30th anniversary of the Mega Man franchise with a livestream that featured a plethora of news regarding the longtime series. In addition to Mega Man 11 coming next year, the company announced a collection of the Mega Man X games, which is also coming to current platforms in 2018.
The latest entry in the series comes seven years after the release of Mega Man 10, which was available for the Wii, PlayStation 3, and Xbox 360. Mega Man 11 will be available on current consoles as well as the PC. Yuji Ishihara, the game’s art director, will provide a new look for the latest title. Rather than sticking to the usual flat and pixelated 2D look, Mega Man 11 will add 3D visual elements to the side-scrolling game.
If you want to catch up on the Mega Man X series, you’re in luck. A new collection featuring all eight titles is coming next summer. The games introduced new gameplay mechanics to the series such as armor upgrades and wall-jumping.
Nintendo Switch owners will also get to play the previous numbered Mega Man titles in the spring. The company announced that the Mega Man Legacy Collection and Mega Man Legacy Collection 2 will be available on Nintendo’s latest platform along with support for new Amiibo figures. Capcom said that the first collection will also get an update that allows players to rewind gameplay if they make a mistake.
Capcom will have more news on its upcoming projects, including Mega Man 11, throughout 2018. With current and existing collections coming to modern platforms, fans will have more than enough franchise content to keep them busy until the new game comes out at the end of 2018.
|Mega Man 11
|PC, PlayStation 4, Xbox One, Nintendo Switch
|Where To Buy
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Rather than sticking to the usual flat and pixelated 2D look, Mega Man 11 will add 3D visual elements to the side-scrolling game.OMG, I had no idea it was still straight 2D. I remember playing Einhander, on the original Playstation, that broke this particular ground.
the first collection will also get an update that allows players to rewind gameplay if they make a mistake.Now that actually sounds cool. I wonder if they even went to the trouble of adding VHS-esque rewind artifacts...
Mega Man 1 - 6 were all released on the NES in the last 80's and early 90's. Presentation wise, they're all have a very similar 2D look to them. Capcom wasn't overly ambitious with changing Mega Man's appearance back then.Reply
Every old Mega Man game following the first 6 attempted to leverage the additional processing power of the console it was featured on. Mega Man 7 and Rockman and Bass had SNES level graphics. Mega Man 8 had PS1/Saturn level graphics.
More than a decade went by before another release in the core Mega Man series. When they finally got around to making Mega Man 9 and 10, they were a throw back to the oldest games in the series. The graphics and gameplay were heavily influenced by Mega Man 2.
It seems like they're shooting for a more modern look with 11. I've read that some people are afraid that tinkering with the presentation will ruin Mega Man. I've also heard people talking about Capcom's bad reputation for the last 10 years. I can't comment on rumors about reputation but I'm remaining optimistic about this new game.
bit_user said:Now that actually sounds cool. I wonder if they even went to the trouble of adding VHS-esque rewind artifacts...
It's probably easier to acclimate younger players to the Mega Man difficulty level with this feature but beating these old games without the help of cheats is something to be proud of. If Capcom insists on having this feature..... I admit it would look cool with a retro VHS aesthetic.
This game looks like the concept that Mighty No. 9 was originally pitched as during it's first crowdfunding campaign, back before it got downgraded and delayed and ultimately bombed. At least Capcom has a lot of good feedback to work off of from that to put toward their own version of a modernized Mega Man.Reply