Sega Outs System Requirements for Alien: Isolation
On Wednesday, Sega revealed that its upcoming survival horror game, Alien: Isolation, has gone gold. That means the development is done and the game has gone into mass production. Now the company is providing the minimum and recommended requirements for PC gamers.
The minimum requirements for Alien: Isolation are surprisingly light. PC gamers will need a 32-bit version of Windows 7 at the least, an Intel Core 2 Duo E8500 clocked at 3.16 GHz or a similar AMD processor. Also required is 4 GB of RAM, 35 GB of hard drive space, and a 1 GB GPU that supports DirectX 11 such as the AMD Radeon HD 5550 or Nvidia GeForce GT 430.
The recommended PC specifications require a 64-bit version of Windows 7 at the least, a quad core AMD Phenom II X4 955 (3.2 GHz) or a quad-core Intel Core 2 Quad Q9650 (3.0 GHz). The specs also list 8 GB of RAM, 35 GB of hard drive space, an AMD Radeon R9 200 Series or a Nvidia GeForce GTX 660 GPU. Both specs require a broadband connection.
Back at E3 2014, we got a taste of what’s to come, and gamers not used to creeping down corridors might get a real beating from this game. Alien: Isolation takes place between the original 1979 Ridley Scott movie and James Cameron’s Aliens (1986): 15 years after Ripley’s run-in with the single Xenomorph. Her daughter, Amanda, goes searching for her mother and winds up on the Sevastopol space station, which is inhabited by another Xenomorph.
The game does an excellent job recreating the horror and dread of the first Alien movie. There’s no run-and-gun action as seen with other games in the franchise, but a slow crawl as players struggle to stay out of sight in order to remain alive.
Alien: Isolation arrives on Windows PC on October 7, 2014 as well as the PlayStation 3/4 and Xbox 360/One.
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IInuyasha74 Another game that makes use of quad-cores. Only reason I even bothered to check this. I know that quad-core CPU usage is common now, I'm happy when it gets posted to help show people so they will stop saying only two cores are ever used.Reply -
JOSHSKORN Disappointed. Should require a beefier system. The Next-Gen Consoles are out. Still hope the game looks decent in comparison to what we've seen on the XB1 and PS4.Reply -
IInuyasha74 14156385 said:Disappointed. Should require a beefier system. The Next-Gen Consoles are out. Still hope the game looks decent in comparison to what we've seen on the XB1 and PS4.
The recommended specs are for faster hardware than the XB1 and PS4. -
leeb2013 Recommended R9-200! It seems like the only time you need a decent GPU is when the game is horrendously optimised like Watchdogs. Gone are the days of ground breaking graphics which push your PC to the limit. When will they start producing games with better graphics that push our high end rigs?Reply -
childofthekorn I'm still recovering from Aliens: Colonial Marines
Gawd don't get me started. Was cool fighting off 2 or three alien "hordes" at once, but was really quick to notice the pitfalls. Meh... -
childofthekorn Disappointed. Should require a beefier system. The Next-Gen Consoles are out. Still hope the game looks decent in comparison to what we've seen on the XB1 and PS4.
Although I agree I'd love to see some games really tax beefier systems, the primary reason it took crysis 1 so long to see decent frames was because it was poorly programmed for multithreaded technology. Even crysis 3 was considered a let down for reasons including running too smoothly, which I found funny. Give me the Alien AI from this game in an Aliens (non colonial marines) environment and I'm sure your CPU would sweat.