Security Flaw Found in Steam Guard Process

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • frozendarkness
    you have to be outright retarded to fall for this. i swear, it's like telling me the lock on my door isn't effective because robbers can just ask for my key
    Reply
  • tomfreak
    I only login my steam Accounts on my computer, sooo the only way they get my SSFN file is go through 2 layers of firewalls = win8 + Comodo/zonealarm combo steal my SSFN file by taking it from my computer via internet, as it is no way I will give the SSFN file directly to them.
    Reply
  • suture
    Old News, discovered this ages ago, copied my steam folder to a pen drive, runned in another PC and steam didnt asked for the steam guard code.
    So i logically assumed the security info was stored somewhere in a file in the steam folder.
    Reply
  • ferooxidan
    Lol, I've been transferring my Steam folders to each and every desktop and laptop i have in order not to redownload games again. No authentication required and Steam automatically log in into my account. That easy.
    Reply
  • jimmysmitty
    I only log into Steam itself, almost never through the website unless Steam itself is down and even then I check the mobile app first.
    Reply
  • Darkk
    Well the cat is out of the bag so they may change this.
    Reply
  • Kevin McCormick
    Simple fix is to tie the SSFN to a single IP address. Even with file scammer will have a different IP. Draw back is every time you switch IP addresses, with a laptop for example, you would have to re-authenticate through Steam Guard.
    Reply
  • puggle man
    Simple fix is to tie the SSFN to a single IP address. Even with file scammer will have a different IP. Draw back is every time you switch IP addresses, with a laptop for example, you would have to re-authenticate through Steam Guard.

    Another drawback: IP adresses are assigned dynamically by your ISP, so you can't expect to hold onto one even in your own home for more than a few days / weeks, unless you pay for a static one.
    Reply
  • w8gaming
    some companies tries to identify the range of similar ip assigned by your ISP and won't ask for re-authentication if they are deemed from the same ISP. Blizzard does this. Guild Wars 2 does this as well. But GW2 always failed to detect the dynamic ips are from the same ISP.
    Reply
  • Kelthar
    I don't get how is it that MalwareBytes is given the credit for finding this out.

    I've seen warnings around, even by moderators on reddit (/r/steam) to not give out that file; about a month ago. Lots of people talking about this on different locations, so unless this was found out months ago by MalwareBytes, I don't think they deserve the credit.
    Reply