Qualcomm's Snapdragon X PC processor to skip 2nd generation — Qualcomm previews Oryon 3, says Oryon 2 only intended for mobile chips
Qualcomm's Arm-based chips are skipping the second generation for PC users
At its latest investor day, Qualcomm hinted on the third generation of its Oryon CPU cores. According to German outlet ComputerBase.de (machine translated), it seems that the Oryon 2 will be skipping PCs, and will only be used in the Snapdragon 8 Elite chips. The successor to the Snapdragon X Plus and Elite chips will be powered by the Oryon 3 and is targeted to be launched around the time of Computex 2025, which coincides with the Dell leak showing Qualcomm’s roadmap for its Arm-based CPUs.
The second-generation Oryon chips were tested “using a Qualcomm reference design on Android 15,” and are expected to exceed the first-generation Oryon chip by 30% in performance and 57% in efficiency. However, the company hasn’t released any information yet about the Oryon 3-powered next-generation Arm CPU chips, so we’ll have to wait for additional information from the company.
In the meantime, we expect the company to deliver more affordable Snapdragon X-powered laptops in early 2025. The products were initially said to be sub-$1,000 and eventually it’s been revealed that these laptops would hit $700. At Investor Day 2024, the floor price for the Qualcomm’s Arm-powered devices is now $600, making it more attainable for more people.
This move to lower the barrier to entry for Snapdragon-powered computers will likely help the company to push into the PC market, especially as it targets $4 billion in PC sales by 2029. The company’s strategy since 2021 has been to use its advantage in the smartphone ecosystem and expand it to other markets like PCs and automobiles.
In line with this, it expects revenue for automotive chip sales to hit $8 billion, especially as 80% of this amount, or $6.4 billion has already been secured in contracts. The company also envisions $4 billion in revenue in industrial chips, while VR will generate at least $2 billion. Qualcomm also expects an additional $4 billion in tablets and wireless headphones sales.
All these sales targets will bring it an additional $22 billion annually by 2029. Although this might seem like a lofty target, Intel, which is currently struggling with its $1.6 billion loss from its data center and foundry business, was still able to secure $29 billion in PC chip sales for 2023.
These numbers show Qualcomm’s positive outlook in the semiconductor industry. However, some experts doubt the company’s ability to get close to their targets, much more hit them. Nevertheless, it’s good for the chip manufacturer to have these lofty goals, as it means that they’ll likely produce highly competitive chips that could push the leading edge of personal computing even further.
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Jowi Morales is a tech enthusiast with years of experience working in the industry. He’s been writing with several tech publications since 2021, where he’s been interested in tech hardware and consumer electronics.
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Roland Of Gilead This move to lower the barrier to entry for Snapdragon-powered computers will likely help the company to push into the PC market, especially as it targets $4 billion in PC sales by 2029.
I think general terms like PC Market, and PC sales aren't suitable for these devices. They are only mobile devices (yes, I get that a laptop is technically a PC), have no discrete GPU's and don't offer that much upgradeability. If they don't make desktop chips, that's a serious amount of laptop sales needed to reach those lofty goals. I'm not sure the market is that big. And I don't think AI is gonna make it happen either.
We shall wait and see! -
riskable
The lack of a discrete GPU is mostly irrelevant in the laptop market. The real interesting thing is that they are mass manufacturing this CPU with the full expectation that there's going to be a lot of demand (millions of devices). These things don't run Windows! Windows *can* run on them but would need to be a special build and the even tinier niche that is "ARM software for Windows" means that there wouldn't be much in the way of available software. Non-x86 laptops are a very niche market.Roland Of Gilead said:I think general terms like PC Market, and PC sales aren't suitable for these devices. They are only mobile devices (yes, I get that a laptop is technically a PC), have no discrete GPU's and don't offer that much upgradeability. If they don't make desktop chips, that's a serious amount of laptop sales needed to reach those lofty goals. I'm not sure the market is that big. And I don't think AI is gonna make it happen either.
We shall wait and see!
That means these devices are all going to run Linux. Android and ChromeOS are the likely targets but perhaps Qualcomm has some sort of desktop Linux plans? Wild speculation: Maybe they have big plans with Valve for their next VR headset? I wouldn't think Valve would take such a huge risk with ARM though (all their existing stuff is x86) unless there's some fantastic x86 emulation feature that Qualcomm hasn't announced yet.
Edit: They could also partner with Meta for their next VR headset. -
subspruce
I think it would be useful to go into gaming laptops, especially with Proton on AArch64. All it would really take is higher power envelopes and having the PCIe lanes for dGPUs, and the driver supportRoland Of Gilead said:I think general terms like PC Market, and PC sales aren't suitable for these devices. They are only mobile devices (yes, I get that a laptop is technically a PC), have no discrete GPU's and don't offer that much upgradeability. If they don't make desktop chips, that's a serious amount of laptop sales needed to reach those lofty goals. I'm not sure the market is that big. And I don't think AI is gonna make it happen either.
We shall wait and see! -
bit_user
ChromeOS would be in line with their plans to target a sub-$700 price point. Even that is a bit much, for a Chromebook, but perhaps there's a market for higher-end models that it could tap.riskable said:That means these devices are all going to run Linux. Android and ChromeOS are the likely targets
Well, the thing with Valve is more about being invested in AMD and specifically their RDNA graphics. Valve even went so far as to write their own shader compiler for it. However, VR is even more efficiency-conscious than handheld gaming machines, because a self-contained HMD needs to hold its batteries and keeping those things light-weight is really important.riskable said:Wild speculation: Maybe they have big plans with Valve for their next VR headset? I wouldn't think Valve would take such a huge risk with ARM though (all their existing stuff is x86) unless there's some fantastic x86 emulation feature that Qualcomm hasn't announced yet.
I'm pretty sure Meta is already using Qualcomm. They previously did, so unless they've switched over to MediaTek, I'd assume they're still using Qualcomm.riskable said:Edit: They could also partner with Meta for their next VR headset.