Exploring The Final Frontier (In VR) In 'Star Trek: Bridge Crew'

In Nvidia’s meeting room, Ubisoft Red Storm had its own private area. In it, there were four booths, and each one had an Oculus Rift. This small space would act as the bridge of the U.S.S. Aegis. I and three other players would have to work together to operate the advanced spaceship and complete objectives. This was my first taste of Star Trek: Bridge Crew.

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • David Dewis
    As long time Trekkie and Rift owner, I'm really looking forward to this. This may be one of the few online games I actually play, unless the AI is decent, then I may just play offline.
    Reply
  • jkflipflop98
    So they basically ripped off Pulsar : Lost Colony and put it in a Star Trek wrapper. Nice job Ubi.
    Reply
  • f-14
    new star trek on cbs in 2017. saw this back in may looking for the ncis season finale
    http://www.cbs.com/shows/star-trek-2017/
    there's a teaser trailer
    Reply
  • hannibal
    Not bad VR game at all... morpg would be even more interesting. Something like Lotro would be nice!
    Reply
  • joshyboy82
    I thought I was past this (as a MC fan) but those graphics are garbage. Who cares if it's in VR if you aren't immersed. The plastic look, the baked shading, the faux metal sheen that reflects nothing. This is pre-alpha, but I am perplexed at why people like what they see. Also, I'm not a trekkie, so that may be why I'm not blinded by the (poor)light. How about you make a VR game in the Cry engine. It's a jungle in Venezuela. And you have to find and kill the Predator.
    Reply
  • velocityg4
    Looks like the POS Abrahms bridge. I'd be interested if it was TOS or TNG. Even Voyager would be better.
    Reply
  • joshyboy82
    "Set your phasers to 'stun' team!"
    "Thumbs down Captain." Said Riker.
    "William, why are you down-voting my comment?"
    "I also don't like your comment." Worf agreed.
    "So you two don't think we should stun them? If we kill them, then we have to create a new antagonist."
    "Sir, it's just like every hero-story. The evil boss always escapes to cause more carnage. If we kill them, I'm sure the people in the galaxies would be happier."
    "Worf, without a trial? Are you mad?!"
    "I'm changing my downvote of your comment." mumbled Riker.
    Reply